The Captain's Caper! (Dunamin judging)

ooc: no, not complaining! If only I had that Waraxe now... but it won't be long! Lol, am I wrong or Alex is doing the striker thing this combat!? :D

[sblock=ooc]Tactics: so... hoping that Blinding barrage hits (it should), and Hrav then tumbles away, I think Alex will use Second Wind this turn; if the Dragon is blind, it's unlikely it will hit anything even if it isn't marked, and with 10 more hp Alex can still last long without expending Quag's last IP. Also, he's still adjacent to the dragon and its most likely target since he's been inflicting more damage than anyone else, as strange as it may seem, and that +2 to defenses is going to help. And he can still OA the dragon to stop if it tries to move. Thoughts?[/sblock]
 
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Hrav chucks the shuriken in his hand, but lands only a glancing blow to his foe. He then tumbles away and hides in the nearby bushes, drawing another huge throwing star.

[sblock=Mechanics]Start of turn - Take 5 acid damage.

Standard action - Blinding Barrage against the Dragon.

Blinding Barrage (CA, SA) (1d20+8+2=13, 2d8+4=14, 2d6+4=14)

Hits AC 13 for 14 damage and 14 sneak attack damage, and the target is blinded until the end of my next turn. On a miss, 7 damage, and no blindness (need to hit to actually get the sneak attack damage, doesn't kick in on a miss with damage).

Move action - Tumble to M23 and try to hide.

Stealth (1d20+12=26)

Minor action - Draw shuriken.

End of turn - Save versus on-going acid damage:

Save vs acid (1d20=15)[/sblock]

[sblock=Hrav's Info]Hrav Kortaga- Male Bugbear Rogue 2
Passive Perception: 18, Passive Insight: 17
AC:18, Fort:15, Reflex:17, Will:12 -- Speed:6
HP: 10/31, Bloodied:15, Surge Value:7, Surges left:1/8
Action Points: 0, Second Wind: not used
Resist 5 Necrotic, 5 Poison
Powers-
Deft Strike
Piercing Strike

Predatory Eye
Student of the Sword +1 and Mark
Torturous Strike
Tumble

Blinding Barrage
Deathcut Armor (Daily)

Full character sheet[/sblock]
 
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ooc: Damn. Don't Bugbears have some awesome reroll ability? :p

OOC: Nope, bugbears' awesome racial abilities are large weapons (that WotC will one day take away) and an extra 1d6 damage per encounter... if we have combat advantage... and use a minor action... and hit... ;)
 

ooc:waiting for Quag's actions to see what happens. I'm a bit worried about Quagmire's 8 hp, especially since as I said, I'd like to use second wind this round, and in this case, the dragon won't be marked. What about Quagmire using second wind too, cov?
 

Quagmire takes a moment to steady himself and move away from the edge of the water.

[sblock=ooc]I'd planned to use second wind this round anyway, so that's fine. Second wind, and move to F19
[/sblock]
 

Alexander clenches his teeth at the pain of the acid, but his natural toughness and sheer willpower sustain him. Seems the fight isn't going to end anytime soon, huh?

[sblock=actions] ok the, second wind for alex turn. -5 hp for ongoing dmg, +4 hp for boundless endurance, +10 hp for second wind, and +2 to all defenses. Also, save vs ongoing dmg: made[/sblock]

[sblock=mini-stats(+2 to all defenses)]Alexander Duran- Human Fighter 2
Initiative:+2 Passive perception:19 Passive Insight:13
AC:20 For:18 Ref:15 Will:14
HP:22/41 Bloodied:20 Surges value:10 Surges/day:6/11
Speed:5 Languages:Common, Imperial(=elven)
AP:1 Second Wind:1
Basic Attack: +9 vs AC, 1d8+4
Opportunity attack: +11 vs AC, 1d8+4
Powers: Cleave, Sure strike, Tide of iron
Covering Attack
Comeback strike, Boundless Endurance*[/sblock]
 
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“Lady! Thou knows how busy I am this day. If I forget thee do not thee forget me, I pray!”

Girth moved back into cover and sent another blast of eldritch power towards the battling dragonet. The sun dimmed a little as his shot hit home although it only seemed to graze her scaly hide.

[sblock]Move to F25 and gain concealment: [/sblock][sblock]
Dire Radiance 22 vs Fort: 6 damage:
http://invisiblecastle.com/roller/view/2066561/

Warlock’s curse 3
+3 more if dragon moves closer to me on her turn
http://invisiblecastle.com/roller/view/2066565/
used[/sblock]

[sblock=Stats]Girth Snowbird- male half elf Warlock (Star Pact) Level 2
Passive Perception: +11, Passive Insight: +18
AC:15, Fort:15, Reflex:14, Will:15 - Speed:6
HP:28/35, Bloodied:17, Surge Value:8, Surges left:9/10
Initiative +6: Action Points: 0/1, Second Wind: not used
Powers:-Eldritch Blast: Dire Radiance
Vampiric Embrace:Scorching Burst
Dread Star [/sblock]

 


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