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The character concept you never got to play...

There are many character classes I wanted to play in 3.x and never got around to... Warlock/Bard multiclass, Chameleon, Master of Masks, Ballisteer (from WotC website), any high level monk ever...

Just the way it goes, sometimes.
 

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I want to play a non lethal fighter that doesn't do lethal damage and carries around braces of healing potions for the good guys and bad. " you belong in a prison!"
 

I like this thread.

I had a character that I rolled up for the Firefly RPG that never got to see action. He was a skinny little 16 year old kid, and he specialized in dual pistols. The concept is cliche, but the flaw for this character was that he was a mute, and had a voicebox that stored around 20 different John Wayne quotes. The GM moved before my character could be taken into the black proper.
 

I usually don't spend too much time on character concepts in D&D, letting them develop as play progresses. In many other games, you need a lot more just to get started.

However, I do recall one character that I regret never getting to play (the prospective GM got cold feet) for the In Nomine game. The concept was a Kyriotate of Jordi...Kyriotate was a type of angel that could posess multiple bodies at once, and Jordi was the angel in charge of animals. The character was partially insane after having "tripped" by misinterpreting some orders and spreading the black plague a few years back. I thought it would be great to have a pathetic mad alien angel who enjoyed being all those "filthy" vermin-type animals...normally useless, but deceptively powerful when lucid.
 

letting them develop as play progresses.

Yeah I do this too; and the development tends to happen whether I've planned the character out or not.

I do have a back log of characters I've been wanting to play, some of them for years. I have a word doc full of them. I'm seriously chomping at the bit to play some of these. Our current game runs very irregularly; right now our last session was 2months ago, so opportunities for playing any of them are, regrettably few and far between.
 

Got lots.

First up: 3.5Ed voodoo priest. Mechanically, he would have been an updated OA Shaman multiclassed with a Focused Specialist Necromancer and a Mystic Thurge. His martial art- a mix of escrima and capoeira; his weapons of choice would have been dual wielded clubs, described in-game as a pair of oversized rhythm sticks,*. Those could be used both as musical instruments (yes, taking ranks in Perform) or as weapons (of course).

Modeled after Lucien Celine, the houngan from The Serpent and the Rainbow, played by Paul Winfield, and capoierists and escrima fighters too numerous to mention.



* you've seen them- the long, colorful wooden sticks with ridges up & down their length, either struck or rubbed together for percussion.
 
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Second up: RIGEL IBN AZIMECH, MOST FAITHFUL SERVANT OF RADIANT BAHAMUT

(Inspired by the wandering Arabic scholar/warrior Ahmad ibn Fadlān ibn al-Abbās ibn Rāšid ibn Hammād, immortalized in Michael Crichton's Eaters of the Dead and The Thirteenth Warrior)

Hybrid Paladin (Cha build)/Sorcerer (Cosmic)|(MC: Starlock)- aiming for either the Celestial Scholar AP p 43 (Prereq: HT- SotCC feat)or Scion of Arkhosia PHB2 p25 (Prereq: none) Paragon Path.
Race: Dragonborn Align: LG Sex: Ht: Wt: Scales: Silvery-White Eyes: Violet
Deities: Bahamut (primary)
Lang: Draconic, Common

I cooked up quasi-Arabic phrases to drop into gameplay:
"Bahamut Akbar!"
"Inshbahamut."
"Ssssalam aleikum."

I was planning on loading up on radiant powers, since his name was derived from bright, blue-white stars discovered by Arabic astronomers.

See also: http://www.enworld.org/forum/4e-discussion/310666-arabic-legends-themes-phrases.html

http://en.wikipedia.org/wiki/List_of_Arabic_phrases

However, 4Ed was met with a resounding "thud" in our group- I'm probably the second most enthusiastic about it, and even I never want to DM it. So our active 4Ed campaign withered without resolution, and I don't anticipate ever playing 4Ed again.
 

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