The Charming Warden

Tibard approaches the fiddler with his morningstar drawn. "You can choose to stop playing or I can make you, but I won't have you messing with my companions."

[sblock=OOC]Tibard moves E11 -> D11 -> C10 and readies to hit the fiddler if he continues playing on his turn.[/sblock]
 

log in or register to remove this ad

Jonah delays. Tibard approaches the fiddling fairie menacingly.

The dancer turns a spin, floats up into the air, and suddenly, vines
burst up from the ground, threatening to
entangle
everybody.

(DC 13 Reflex save from everybody, including Blue, please. Dancers take a -10)

The fiddling fairie casts a wary eye towards Tibard's weapon, but does
not stop playing, incurring Tibard's wrath. (Tibard's readied action
goes off. Note: I preemptively moved the Fiddler. He's actually still right next to Tibard.)

(Jonah and Blue, until exactly when are you delaying?)

(The lurker is correct, you are affected by an irresistable dance, and
cannot take any actions for now.)

ROUND 1

Code:
[b]Round 1 Initiative:[/b]
[i]Jamilee     [/i][color=green][9/15  HP][/color] (dancing)
[i]Reis        [/i][color=green][11/16 HP][/color] (dancing)
[i]Christopher [/i][color=green][4/4   HP][/color] (dancing)
[i]Dancer      [/i][color=green][2/2   HP][/color]
[i]Tibard      [/i][color=green][11/11 HP][/color] <--
[i]Fiddler     [/i][color=green][2/2   HP][/color]
[i]Jonah       [/i][color=green][11/13 HP][/color] 
[i]Blue        [/i][color=green][13/13 HP][/color]


Code:
Legend:
* Ja - Jamilee
* R - Reis
* T - Tibard
* Jo - Jonah
* B - Blue
* C - Christopher
* D - Dancer
* F - Fiddler
* Road/Grass - (normal movement)
* Shadowy Grass - dense brush (half movement)
 

Attachments

  • fairie-fight.jpg
    fairie-fight.jpg
    54.5 KB · Views: 316


When the fiddler doesn't yield to Tibard's threat he swings mightily at the fiddler with his mace!

"I knew you were bad news!" Tibard shouts when the plants grapple him. He struggles but cannot escape them. "We could use some help here, Hyrag."


[sblock=ooc]Readied action: Hit a 13 for 8 damage.
Reflex save failure: 11.
Full round strength check attempt to break out: 6[/sblock]
 

Jonah is quickly wrapped up and knows now that these creatures are up to no good.

"Sic'em Blue!" the young farmer hand says pointing at the fiddler before his arm is wrapped up and held to his side. Jonah struggles and almost squirms free but more and more plants take hold of him.

[sblock=OOC] Figured delay till they attack first so I guess Jonah and Blue are after the fiddler. Handle Animal 1d20+8 = 21 to speed things along you can roll Blue's attack - 1d20+3; dmg 1d6+1 + trip

Jonah - Full round escape artist attempt missed by one. :erm:[/sblock]
 

The Fiddler nimbly dodges Tibard's attack, and then tries to flit away, opening himself up to one more swipe from the dwarf.

(Fiddler moves north, and Tibard gets an AoO)
 



The fiddler flits up into the nearest tree, perching itself upon a limb as it continues to play.

(Jonah + Blue, then the Dancer...)

ROUND 1

Code:
[b]Round 1 Initiative:[/b]
[i]Jamilee     [/i][color=green][9/15  HP][/color] (dancing)
[i]Reis        [/i][color=green][11/16 HP][/color] (dancing)
[i]Christopher [/i][color=green][4/4   HP][/color] (dancing)
[i]Dancer      [/i][color=green][2/2   HP][/color]
[i]Tibard      [/i][color=green][11/11 HP][/color]
[i]Fiddler     [/i][color=green][2/2   HP][/color]
[i]Jonah       [/i][color=green][11/13 HP][/color] <--
[i]Blue        [/i][color=green][13/13 HP][/color]


Code:
Legend:
* Ja - Jamilee
* R - Reis
* T - Tibard
* Jo - Jonah
* B - Blue
* C - Christopher
* D - Dancer
* F - Fiddler
* Road/Grass - (normal movement)
* Shadowy Grass - dense brush (half movement)
 

Jonah tries again to break from the entangling plants and fails.

Blue follows the fiddler and puts his two front paws on the tree and starts growling and barking up at the fiddler player.
 

Remove ads

Top