[b]Initiative:[/b]
[i]Fiddler [/i][color=green][2/2 HP][/color] (flying west, ~120' north (grid coord.: F-17), 200' up)
[i]Third [/i][color=green][2/2 HP][/color] (flying up, 80' up)
[i]Dancer [/i][color=green][2/2 HP][/color] (flying up-east, 35' up)
[i]Christopher [/i][color=green][4/4 HP][/color] (cloudblind, weak) <-- Clarification requested
[i]Tibard [/i][color=green][11/11 HP][/color] (40' up) <-- *Your Turn*
[i]Reis [/i][color=green][11/16 HP][/color] (blind, 40' up)
[i]Jamilee [/i][color=green][9/15 HP][/color] (cloudblind)
[i]Karl [/i][color=green][15/15 HP][/color] (dancing, blind, 40' up)
[b]Conditions and Effects[/b]
Dancing: Karl (ends when the music dies)
Blind: Karl, Reis (ends on Dancer's count in round 3)
Weak (-4 Dex & Str): Christopher (ends 5 rounds after leaving the cloud)
Cloudblind: Chris, Jamilee (ends upon leaving the cloud)
Cloud: Dissipates on Third's count in round 5
Legend:
* Ja - Jamilee
* K - Karl
* R - Reis
* T - Tibard
* C - Christopher
* D - Dancer
* F - Fiddler
* Th - Third
* Road/Grass - (normal movement)
* Shadowy Grass - dense brush (half movement)
* Yellow translucence - flash effect
* Gray translucence - smoke effect