covaithe
Explorer
Round 8
Tander swoons, nearly falling, but some inner light seems to shine from his brow for a moment, and he stands tall again, moving quickly towards Atreus.
Woe's banter falters for a moment, as does his aim, as he seems to fight with inner demons as much as outer ones. He misses, and steps north towards his comrades.
Atreus ducks away again, and heads for the nearby shrubberies, hoping to hide. His efforts, spurred by fear, seem successful, as he disappears into the bushes with scarcely a trembling leaf to betray his position. (even with the -5 penalty for moving more than 2 squares, that stealth check is good; Atreus is hidden.)
Goldtusk doesn't waste any more time chatting. As soon as Woe steps back, he takes advantage of the opening and sprints southward after his comrade, who continues to run as fast as he can carry Arnest's corpse. (both double run southwards. Number 2 is out of sight, with Arnest. Goldtusk is still in sight, 16 squares south of Woe.)
Tander finds himself flanked by flashes of piercing cold again. One of them gets through his defenses. Frigid blood drips from one nostril. The third mote is nowhere to be seen. (motes 1 and 3 flash from T10 and Q8, respectively, One hits Tander for 9 damage and cold vuln.)
[sblock=initiative and status]
Tander hp 8/29 surges 7/8, bloodied, +5 to healing, 3 cold vuln. (save ends) <=== You're up
Woe hp 26/40 surges 7/10
Palindrome hp -12/24 dead
Atreus hp 8/29 surges 3/7, bloodied
Arnest dead
Half orc 1 40 damage, bloodied, carrying Arnest's body. 24 squares south of Woe.
Half orc 2 dead
Goldtusk 10 damage, marked by Woe
specter 1 destroyed
specter 2 dead
specter 3 dead
mote 1 4 damage, invisible, last seen in T10
mote 2 9 damage, invisible
mote 3 13 damage, invisible, last seen in Q8
wraith 1 destroyed
wraith 2 destroyed
wraith 3 destroyed
wraith 4 destroyed
wraith 5 destroyed
wraith 6 destroyed
wraith 7 destroyed
wraith 8 destroyed
wraith 9 destroyed
wraith 10 destroyed
wraith 11 destroyed
Resources used:
Tander: divine glow, beacon of hope, AP, 2xHealing word, turn undead, second wind
Palindrome: grasping shadows, flaming sphere, AP
Atreus: second wind, AP
Woe: Second Wind, AP
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[sblock=map]
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Tander swoons, nearly falling, but some inner light seems to shine from his brow for a moment, and he stands tall again, moving quickly towards Atreus.
Woe's banter falters for a moment, as does his aim, as he seems to fight with inner demons as much as outer ones. He misses, and steps north towards his comrades.
Atreus ducks away again, and heads for the nearby shrubberies, hoping to hide. His efforts, spurred by fear, seem successful, as he disappears into the bushes with scarcely a trembling leaf to betray his position. (even with the -5 penalty for moving more than 2 squares, that stealth check is good; Atreus is hidden.)
Goldtusk doesn't waste any more time chatting. As soon as Woe steps back, he takes advantage of the opening and sprints southward after his comrade, who continues to run as fast as he can carry Arnest's corpse. (both double run southwards. Number 2 is out of sight, with Arnest. Goldtusk is still in sight, 16 squares south of Woe.)
Tander finds himself flanked by flashes of piercing cold again. One of them gets through his defenses. Frigid blood drips from one nostril. The third mote is nowhere to be seen. (motes 1 and 3 flash from T10 and Q8, respectively, One hits Tander for 9 damage and cold vuln.)
[sblock=initiative and status]
Tander hp 8/29 surges 7/8, bloodied, +5 to healing, 3 cold vuln. (save ends) <=== You're up
Woe hp 26/40 surges 7/10
Palindrome hp -12/24 dead
Atreus hp 8/29 surges 3/7, bloodied
Half orc 1 40 damage, bloodied, carrying Arnest's body. 24 squares south of Woe.
Goldtusk 10 damage, marked by Woe
mote 1 4 damage, invisible, last seen in T10
mote 2 9 damage, invisible
mote 3 13 damage, invisible, last seen in Q8
Resources used:
Tander: divine glow, beacon of hope, AP, 2xHealing word, turn undead, second wind
Palindrome: grasping shadows, flaming sphere, AP
Atreus: second wind, AP
Woe: Second Wind, AP
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