CanadienneBacon
Explorer
Heck, I do this with my 32-point-buy games and things turn out just dandy. I find that in many instance, the MM stats are way too weak as written (unless one uses a 25 or even a 22-point buy). My players were trouncing creatures/encounters left and right until I bumped up the monsters a notch or two. Max HP for CR 1 creatures and an extra HD or two for higher CR foes has worked wonders to amp the drama in our game. I regularly tweak the spell selection or spells prepared of monsters that have spells. I normally don't mess with saving throws, though.Mustrum_Ridcully said:just add +1 or +2 to all attacks, saving throws and special/spell DCs of monster.
I should think you'd have no trouble at all doing this for a 50-point-buy game. Good luck to you!