Vaalingrade
Legend
You speak very authoritatively about how things shouldn't exist when you don't seem to have done even the basic research as to what they actually were.High level point. Each class in 4e had 10,000 powers (or however many).
You speak very authoritatively about how things shouldn't exist when you don't seem to have done even the basic research as to what they actually were.High level point. Each class in 4e had 10,000 powers (or however many).
Why do you do this?Inspiring leaders shouldn't exist in fantasy. Got it.
Call out people insisting I shouldn't' be allowed to have my fun via a preposterous assertion about a very common archetype?Why do you do this?
Cheerlord exists in no fantasy save 4e.Call out people insisting I shouldn't' be allowed to have my fun via a preposterous assertion about a very common archetype?
No idea.
Please tell me what you think a cheerlord is.Cheerlord exists in no fantasy save 4e.
I will quote the answer you were replying to again and add extra emphasis.High level point. Each class in 4e had 10,000 powers (or however many). There’s no way a 5e Warlord can replicate them all.
So what you're saying is that 5e martials are so half-assed that none of them should be allowed to do the single class defining feature literally all warlords in 4e could do from first level.2nd high level point, martial classes had more overall power in 4e than they do in 5e. Your not going to see the same strength of effects in 5e.
Almost all warlords did more damage by attacking with allies. For that matter so does the Battlemaster.lazy lords did more damage by attacking with Ally’s. They had healing. They had plenty of multi attack powers (with ally’s) Their support options were top notch, could grant initiative give the whole team tons of movement on turn 1. Etc.
They were much more than 1 trick ponies. They were really strong.
non-magical inspiring leaders - Bard is fine, since it's a full caster.Inspiring leaders shouldn't exist in fantasy. Got it.
Being able to bring allies back into the fight is a critical support function in any version of D&D. Because of how hit points work &c.LOLNope. If it can not shout at someone on 0hp and provide them with enough energy to stand back up it isn't remotely comparable to a 4e warlord. End of story. It can't do the single most important part of the job of a warlord.
Pre-E Classes ranged from a low of 90-some powers, (Seeker, IIRC), up to a high of well over 400 (Wizard). Each class had it's own list, by late Essentials, I believe, one power, Healing Word, had been "recycled" and used by a sub-class of a different class. That is a daunting amount o work for anyone who wants to clone 4e or create new classes for it.High level point. Each class in 4e had 10,000 powers (or however many). There’s no way a 5e Warlord can replicate them all.
I suppose that's debatable in terms of very simple, raw single-target damage that D&Ds use of hp makes multiple attacks extremely efficient at delivering. Relative to the hp of their enemies, at 11th a 5e fighter does a lot of damage. Nothing else worth mentioning, but a lot of single-target damage.2nd high level point, martial classes had more overall power in 4e than they do in 5e. Your not going to see the same strength of effects in 5e.
From context it’s a warlord that cheers/shouts to buff Allys instead of attacks. Basically a cheerleader.Please tell me what you think a cheerlord is.
I know your distain for lazylord, but what to you is a cheerlord?
See, the issue is I knew cheerleaders and how they do their do. Cheerleaders... lead the crowd and direct one another through complex routines.From context it’s a warlord that cheers/shouts to buff Allys instead of attacks. Basically a cheerleader.
If it was a warlord that attacked and shouted to buff ally’s it would just be a warlord.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.