Thanee
First Post
Another two questions...
One about rogues: Are rogue-thiefs just as common as normally in the cities? Or don't they really exist (I mean the disable trap, open lock, pick pocket type of rogue). Might have picked up some of that knowledge during the last levels maybe. Basically, do you encounter traps and locked doors normally (I mean generally/background-related, not asking for what will happen to us
)?
The other about psionics and more out of curiousity (altho it might be interesting for serpenteye as well): How are the revised changes to the magic system affect psionics (wouldn't make much sense to leave them as is)? Stuff like metmagic(-psionic) non-stacking, the huge spell nerf (Animal Affinity?
), Spell Focus, Polymorph, etc. You'll probably have to run through the powers on a case-by-case basis and compare them with the revised versions of similar spells (or spells of similar magnitude), as there are just so many changes involved...
Bye
Thanee
One about rogues: Are rogue-thiefs just as common as normally in the cities? Or don't they really exist (I mean the disable trap, open lock, pick pocket type of rogue). Might have picked up some of that knowledge during the last levels maybe. Basically, do you encounter traps and locked doors normally (I mean generally/background-related, not asking for what will happen to us

The other about psionics and more out of curiousity (altho it might be interesting for serpenteye as well): How are the revised changes to the magic system affect psionics (wouldn't make much sense to leave them as is)? Stuff like metmagic(-psionic) non-stacking, the huge spell nerf (Animal Affinity?

Bye
Thanee
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