Dagger75
Epic Commoner
My players let the world they are currently stuck on almost be destroyed. They were busy making magic items when the sky fell, the oceans dried up and new mountians sprung forth from the ground.
What do you think a D&D world would be like after such a cataclysm? I am not talking centuries down the road, I am talking 24 hours, a week, a month after such an event.
Some things you should know
- Divine and Arcane magic work just fine
- The world was closed to planar travel except at a few points on the planet. This is no longer the case.
- Because of the circumstances of the destruction of the planet, a huge wave of undead will be flooding the planet.
- The land they were on used to be broken up into kingdoms, some liked each other, some didn't. The only thing keeping the peace was a strong centralized kingdom that could destroy any warring kingdom if it wanted to. That kingdom is now in ruins to.
- Every part of the world was effected. There are no cities left intact.
I have some ideas as to what will happen, but a few would never hurt.
And to be fair to my players, I wanted this to happen.
What do you think a D&D world would be like after such a cataclysm? I am not talking centuries down the road, I am talking 24 hours, a week, a month after such an event.
Some things you should know
- Divine and Arcane magic work just fine
- The world was closed to planar travel except at a few points on the planet. This is no longer the case.
- Because of the circumstances of the destruction of the planet, a huge wave of undead will be flooding the planet.
- The land they were on used to be broken up into kingdoms, some liked each other, some didn't. The only thing keeping the peace was a strong centralized kingdom that could destroy any warring kingdom if it wanted to. That kingdom is now in ruins to.
- Every part of the world was effected. There are no cities left intact.
I have some ideas as to what will happen, but a few would never hurt.
And to be fair to my players, I wanted this to happen.