Kingreaper
Adventurer
This is like saying: I'm not rich, it's the others that are poor.
This is also related to the illusion that not giving ability score penalties, and only bonuses, changes anything.
Being rich only exists as a relative comparison of wealth, it doesn't exist in a vaccuum. Ability score penalties and bonuses are the same thing, it's the relative ability score adjustments between PCs that makes one better than the other.
If enemies are punished when attacking other PCs than the fighter, they are, in fact, encouraged to attack the fighter.
Someone who wants to be attacked walks into a bar, goads people to attack them. Goes "Hit me or I will kill you"
He is being self-destructive.
A fighter walks into a bar, notices some people being menacing and goes "If you attack my friends I will kill you"
He is being defensive.
Significant difference.
If the menacing people don't attack anyone, they're fine. The fighter isn't out to get attacked, he just defends his friends.
Your argument relies on the idea that the fighter is the former; which has been rare (but extant) in historical warfare. Certainly not a role people were trained for.
In fact, the fighter is the latter. Which is something that has been seen in history repeatedly. Units of swordsman/pikemen defending archers and preventing enemies attacking the archers, yep, has really happened.
And it's even more common in mythology.
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