The difference between novels and RPGs

MerricB said:
This occurred to me on another thread:

Novels are often about a world-changing event. RPGs are often about preventing a world-changing event. Discuss.

The idea is that in a novel, it is often about something really significant. This is often the case also in RPGs. However, if you want to continue after the event, a world-changing one presents a lot of problems for a RPG, so if you do one, it normally ends the campaign.

Cheers!

The novelist doesn't have to take into account how changing the world will affect the "players". He already knows, since the "players" are characters in his novel.

World-shattering events are, IMO, bad enough. Comic book companies have run into the same problem countless times. Fans tell them "they want something new" but everything new gets shot down because the fans are actually conservative in how much change they want to see.

Worse, however, are world-shattering events when you have Chosen of Mystra to save the world, rather than the heroes.
 

log in or register to remove this ad


MerricB said:
This occurred to me on another thread:

Novels are often about a world-changing event. RPGs are often about preventing a world-changing event. Discuss.

The idea is that in a novel, it is often about something really significant. This is often the case also in RPGs. However, if you want to continue after the event, a world-changing one presents a lot of problems for a RPG, so if you do one, it normally ends the campaign.

Cheers!

Actually i think most are about BOTH. a significant change occurs, which spurs people to action to prevent a bigger change. sauron rises and his army is one the move and the heroes spend lots of time trying to stop him by doing that whole ring thingy et al.
 

Remove ads

Top