I am currently listening to the audiobook edition of Shannon Applecline's Dungeons and Designers and I am almost shocked at how many different publishers and games there were even in the early days of the hobby, and how many of them survived into the 90s or even 00s. I am almost done with the 70s volume (the chapter on Chaosium actually inspired me to buy and run CoC for the first time) and will be following up with the 80s (which will have a lot of the companies I came into the hobby watching and playing their games).
I love D&D and it's huge installed player base is great to have on hand, but I sometimes forget how big the hobby really is and how many great games and companies are out there. I hope that the current trend of kickstarting 5E compatible books of every sort will do what the d20 boom did and create a few strong companies that eventually go their own way.
I love D&D and it's huge installed player base is great to have on hand, but I sometimes forget how big the hobby really is and how many great games and companies are out there. I hope that the current trend of kickstarting 5E compatible books of every sort will do what the d20 boom did and create a few strong companies that eventually go their own way.