Maxperson
Morkus from Orkus
An incomplete title, though. Even with that title, the Traveller, "Referee" is more than just a referee.Depends on how you play. In Traveller, "referee" is the title given to the Dungeon Master analogue.
An incomplete title, though. Even with that title, the Traveller, "Referee" is more than just a referee.Depends on how you play. In Traveller, "referee" is the title given to the Dungeon Master analogue.
Others have made cogent and excellent cases for why Fairness and Neutrality are not synonymous in a D&D context. There is no need to reprise those arguments.
I just want to point out the tone of the quote used by Jack Daniel is very different from the Unitary Executive DM role envisioned by the O.P.
The players are meant to explore and gain XP.
The DM is explicitly intended to be entertaining the players, and house rules are subject to a democratic vote by the participants of the game.
Very different than the great and ALL powerful 'neutral' Ultimate Arbiter, premised as the Ideal DM.
I have known DMs who sought feedback on houserules/optional rules.There is no expectation of a democratic vote. You can run it that way if you want, I've never seen it or heard of it in real life.
I aggressively do not care about semantics. If I wanted to quibble pedantically over the meanings of words, I could have easily been a philosophy major. Insofar as neutrality is colloquially a synonym for fairness and impartiality, it is reasonable to describe a DM as a neutral arbiter. Moreover, even if you argue that neutrality is not achievable for the DM in practice, it's worth striving for in principle. It's an ideal."Neutral" means non-participation: literally, not taking part. That's literally part of the definition of the word. "Unbiased" means you don't treat any participant with favoritism.
Well Mojo is reading the notion of a "democratic vote" into that excerpt that I posted from Mentzer. It isn't there—the text only says that rules changes should be agreed upon by all participants, but it doesn't stipulate how a group should arrive at such an agreement. It certainly doesn't preclude the DM making that decision and the players acquiescing.There is no expectation of a democratic vote. You can run it that way if you want, I've never seen it or heard of it in real life.
I always do. It's about fairness.I have known DMs who sought feedback on houserules/optional rules.
I ... generally set the houserules myself (because AFAIK I'm the only one who goes looking for them) but I make it clear I'm willing to listen to the players if they have ideas or preferences, or if something just isn't working for them.I always do. It's about fairness.
The quote in the OP doesn’t actually make the claim that the DM and the other players all being players means they are on equal footing in terms of role or responsibility though. It does suggest that, because the DM is a player, they should invite the other players to participate in the world building process. I don’t personally agree with that assertion, but that assertion isn’t what Snarf went on to write an essay rebutting. They rebutted the premise that the DM is a player at all, rather than accepting that premise and rebutting the suggestion that because they are a player, they should share worldbuilding responsibility with the other players.Reread the OP. Literally the very first post shows that claim. Right from the top, the context was set that when were talking about the DM being a “player”, it’s not in the literal sense, but in the context of compared to how D&D defines a player, and to argue against the claim made that the “DM is a player like any other player.”
This isn’t meant to be directed solely at you because others are making the same flawed argument as this one; arguing a strawman that the OP and topic are not making.
Right, I usually set them up myself, too. My group is also likely to adopt "common" houserules due to having multiple DMs in the group (we alternate running campaigns). Regardless, I try to get feedback from the other members of the group before implementing a new houserule.I ... generally set the houserules myself (because AFAIK I'm the only one who goes looking for them) but I make it clear I'm willing to listen to the players if they have ideas or preferences, or if something just isn't working for them.