The Dungeon Masters' Foundation

Inspiration? Movies are great for ambiance and atmosphere. Cinematics! Working from inspiration like this, I have come up with cinematic scenes for climax fights. Then I reverse engineer how that would come up and devise story arcs that suggest ways a BBEG would have that environment for the final showdown with PCs.

Other cinematic situations are also inspired by movies. Mostly in terms of evocative terrain descriptions.

Music wise, I listen to a lot of different stuff. Most gaming nights I will play background music. I rarely use something with lyrics though. I am looking for atmosphere. I have been known to burn CDs with a gaming mix for specific sessions. I have also been known to pick out songs for the death of a PC. Their eulogy music, if you will. :)

I use music with lyrics to sometimes pull inspiration for stories in-game as well. I vaguelly recall a thead some time ago with songs for inspiration for adventures. I might have to do a search to see if I can dig that up again. Dio and Iron Maiden have provide lyrical inspiration for adventures lately.

Oddly enough, one of the most inspiring things for me is a live orchestra. It doesn't matter what they are playing, my mind will dive into the music and it will go places that I didn't expect. I have come out of orchestras with fully recharged creative batteries and weeks worth of inspiration for gaming.

Some museums are also useful in this regard. Botanical gardens and aquariums rate highly as well.

Need a good outdoor scene? Turn to nature calendars. Find a great picture and then populate it with whatever encounter you are looking for. One nice thing about calendars is that you can actually use the picture as a visual prop in the game if your verbal skills needs help that session. (Let's face it, who doesn't sometimes have a session where you feel brain dead?) Postcards are useful as well.

If you can drive, and can afford the gas, take the family on a weekend afternoon drive. Here in New Mexico, I can get out into the national forests in less than an hour. I can head down south to Soccorro and hang out at the Bosque. I can see desert, or mountains pretty easily. I just don't have large lakes, or beaches to enjoy. But it is usually a nice relaxing afternoon and I get to spend it with my family. The fact that I get gaming ideas from it is a bonus.
 

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As far as inspiration:
I really like The Lord of the Rings, especially The Hobbit. I tend to use lots of Goblins and Orcs in my campaigns, so it shows. :D

But, I guess most of my "inspiration" either comes from a certain character I created, a certain part of the campaign setting, or just random thoughts. As far as character creation goes, I spend more time creating characters than I do actually using them. I have at least a dozen characters stacked up somewhere that I didn't get to use. But, that's only because my campaign ended before I hoped it would. Each one of my characters always has a purpose in the game, and I always have a use for them. Usually, my characters are inspired from LotR, Fantasy books, or just from looking through the rulebooks and seeing a certain class (or race) or concept that I find particularly interesting.

My campaigns always center around the characters. As they say, it's not the sword, it's the one who wields it. A character could have the most mundane equipment and abilities but still be one of the most awesome characters ever, just from the way he's played. The equipment and abilities are always used to complement the character.

(Darn rambling....) Well, that's one of the things I like most about DMing: creating different characters to use in the campaign. The characters usually inspire plots by themselves.
 

Dyne said:
(Darn rambling....)
People are lucky I only have one mouth to speak out of or my rambling would quickly get out of hand :cool:

I have a big box at my parents' house filled with old character sheets from 2e. Every once in a while, I'll rummage through it and pull out someone's old PC to use as an NPC in my new game.

Oh, and CE, see below:
[sblock]*bump* is soooo lame :p . Next time try this: "There are things that go *bump* in the night, Agent Myers. We're the ones who *bump* back." Ooh, 2 bumps for the price of one ;) [/sblock]
 

Mordmorgan the Mad said:
While I'm thinking about it, what sources do you all use for inspiration?
Since I make give players the "option" to create extensive character backgrounds, I usually mine those for ideas. After one or two "generic" adventures to get the ball rolling and give the characters enough reason to stick together, I can start dangling plot hooks from the characters' motivations or pasts.

I drew inspiration from the song "Pink Frost" for one campaign... (although it's a deity who's suffered the loss :) )

PS: Thanks for the welcome everyone!!
 


My apologies and warm welcome

Sorry that I couldn't follow up this thread ealier, as my computer went -10 hp since last Thursday (I'm posting from a friend's computer, yet I still havent enough time to read the entire thread).

It is not that I don't like you or that your thread offended me, but basically my first impression was that this foundation wasn't neccesary here. It is like Ankh said:

Just seems to me like you don't really need a special thread or anything. ENWorld as a whole works well enough.
However, so far the Dungeon Master Foundation is proving to be useful to many people (just by the numbers of posts!), so welcome and thanks for expanding/making better these message boards. I'll continue posting whenever I can. :)
 
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