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The Ebon Mirror: Dark Marks (Dunamin judging)


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The scruffy thug moves up and strikes Ts'iri with his club. The other thug is still blissfully unconcious.

The pikebearer's snores continue.

The slumbering bandit awaken and stares around groggily, while his cohort takes aim and fires at Ts'iri, the bolt grazing the Warlock's arm.

OOC: Ts'iri takes 8 damage. Moved her to I7 so that Vampiric Embrace was in range fyi.

[sblock=Combat Info]
Bandits
Kama'zer 12 damage - You're up!
Wizard 15 damage
Mri'thras
Soldier
Ts'iri 32/35 1 temp hp
Callen
Guard (UNCONCIOUS)
Orc 66 damage - Dead
Rabble 2 remain, (1 UNCONCIOUS)
Saves vs unconciousness Bandit, Guard, Rabble (1d20=19, 1d20=2, 1d20=7)
Bandit on Ts'iri (1d20+7=19, 1d8+3=4)
[/sblock]
 

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OOC: Whoops I believe I skipped you this round Erekose! My thanks to Ozy for bringing that to my attention - it was probably a reflex after last round, flippin' sleep ;).

Going anywhere on your vacation BTW? or just taking it easy? Either way enjoy! :D
 

OOC: how about changing the header of the thread, as elecgray has made her action now. Kama'zer is at J9 not K9 as Soldier and Kama'zer flanked the now dead orc and the wizard are I4, and not at H2
 
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Callen throws a scorching blast towards the wizard and archer (on the right) but misses completely.

[sblock=ooc]Move: shift to L13

Standard: wiz, arc (1d20+5=6, 1d20+5=11, 1d6+4=6)

Minor: na

[sblock=statline]HP: 28/28; Surges 8/8; AC 16, Fort 14, Refl 16, Will 16;
Action Points: 1/1
Second Wind: 1/1
Burning Hands: 1/1
Sleep: 0/1
Healing Word: 1/1
Staff of Defense: 1/1 [/sblock][/sblock]

ooc: heading off to visit family in Colombia for Christmas. A nice three weeks off, don't think I've had a vacation that long in like 5 years.
 

Kama'zer moves and tries to put the slumbering guard out of commission before he can awaken. She runs her scimitar through the man and shouts to the warforged, "Soldier, finish this one off if he lives still. Otherwise, pick your target."

[sblock=details]Move action: Move to K9, L8, M7, M6, L5.
Standard action: Warlord's Favor vs. unconscious Guard for 22 damage [2d8 maxed+4 Str+ 1d8(rolled a 2)] on an automatic crit vs. helpless foe. If that damage is equal or higher than his bloodied score, he is slain outright (PHB 288, Coup De Grace). If he lives still, Kama'zer grants Soldier a +4 to attack him until the end of her next turn.
Minor action: Look threateningly at the archers and the mage while wiping the accumulated blood from her scimitar onto the shirt of the guard she just ran through. :)
[sblock=stat block]Kama'zer Anma'giduu- Female Githyanki Warlord 2
Passive Perception: +10, Passive Insight: +10
Init: +7, Speed: 5, AP: 0, Second Wind: not used
AC:19, Fort:16, Reflex:15, Will:14
HP:19/31, Bloodied:15, Surge Value:7, Surges left:8/9
Powers-Viper's Strike, Wolf Pack Tactics
Warlord's Favor, Inspiring Word, Inspiring Word, Aid the Injured, Telekinetic Leap
Lead the Attack, Exalted Armor
Commanding (Tactical) Presence: When ally who can see warlord spends an action point to make an attack, they gain +1 bonus on attack roll (1/2 Int modifier) and +3 bonus to damage from Tactical Assault feat[/sblock][/sblock]
 



OOC: Certainly looks that way to me Phoenix, as I understand it the only way he can awaken is to make his save at the end of his turn - yikes! Mind you looking at opponents for higher levels it seems it will become harder and harder to reach half a foes hp.
 

OOC: Certainly looks that way to me Phoenix, as I understand it the only way he can awaken is to make his save at the end of his turn - yikes! Mind you looking at opponents for higher levels it seems it will become harder and harder to reach half a foes hp.
True, harder to reach that 1/2 HP's mark, but getting a free crit is still nice! =D And unless I'm mistaken, I just barely missed finishing that guy off. :rant:
 

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