Hi. For those who haven't been following this in other venues, I have a running journal where I discuss the trials and tribulations of an e-publisher. I pull up the carpets in this, letting you know some things that other publishers would keep hidden, because I want this to be an open window into the process. The only thing I don't do is give out info that might compromise the secrets of other publishers.
Here is todays entry. For back enteries and the RSS feed, see the blog at http://defendi.livejournal.com/.
August 2, 2007
Okay, a lot has happened since I last posted. I think I’m going to try for smaller, more frequent posts.
Let’s start with the plug. The Ennie Judge “Master of the Game” blogged two great bits about the products, for those who missed it. First, he blogged that if I’d submitted the entire line as one entry or if Battletech Classic hadn’t, I probably would have gotten a nomination for best electronic product. More recently he blogged that product 2, The Last Free City, missed the Best Setting nom by only a slim margin. My blushes. Check out his blog at: http://enniejudge.blogspot.com/.
Back to brass tacks. The master version of product four is edited, proofed and essentially finished. I have some minor notes on other versions that might make it back into the master, but other than that, it’s done.
The HERO Version went to Hero Games in June. That puts my new target release date as August 28th. It might just barely be doable.
The HARP version took a long time. This is the nightmare product (the Bestiary, for those just joining) after all. All those stats for all those monsters over and over again. At times, I think I’m going mad. At to that increased demands on my time from ICE products and you have quite the bit of stress. My job hasn’t been helping either, more on that later.
HARP and RM versions have been submitted to ICE and approved (I think). Heike responded with “That’s a wrap” and I responded that I’m assuming that’s a good thing.
I decided to have a little fun and start building a PC Gen dataset for the d20 version. All the monsters are programmed as races now and I’m building them as characters to check the math. I expect to have the d20 version in a decent state around Friday morning. Possibly even finished. For the credit, you should really applaud my stat monkey. She made the so much easier and I couldn’t have made even this late release date without her.
So that leaves me with Maps, Pagemaking, and Release. I think I can do it in three weeks.
The “think” comes from my job situation. My little cushy night job at the motel is becoming busier and busier and I’m just finding so little time to write these days. Right now I have a resume at Verio web hosting. I’ve been interviewed and they liked me and say that they think it will work out, but we have to get the schedule approved (I have to work it around a very important Saturday meeting for Final Redoubt Press) and I have to pass a background check. I’ve volunteered for one of the hardest weekend shifts at the job so I think the schedule will work out, but if the background check dings you for credit history (which it might), then I might not make it through.
If I do, I all but lose two to three weeks to full time training. However, after that I work Saturday and Sunday (hard hours, but just for two days) and I make more money than at the motel, even considering they withhold more taxes (that’s a good thing since the company earns me a bit of a tax burden). Better yet, I get five days off in a row to write. One of those days is still fiction day and one has a rather long play test in the middle of it, but still, my productivity should increase dramatically.
Another final note. ICE has asked me to write another book for them. Assuming that it goes through, I’ll be taking a month off after Product 4 to bang it out. I’ll be doing the print version during that time, but little else. Then we’ll be into Product 5.
I got confirmation for my second artist on product 5 today. She’s tops. She did a lot of work on 4 and I want to cover her art in chocolate, I like it so much.
Okay, I think that’s all for tonight. Have a better one.
Here is todays entry. For back enteries and the RSS feed, see the blog at http://defendi.livejournal.com/.
August 2, 2007
Okay, a lot has happened since I last posted. I think I’m going to try for smaller, more frequent posts.
Let’s start with the plug. The Ennie Judge “Master of the Game” blogged two great bits about the products, for those who missed it. First, he blogged that if I’d submitted the entire line as one entry or if Battletech Classic hadn’t, I probably would have gotten a nomination for best electronic product. More recently he blogged that product 2, The Last Free City, missed the Best Setting nom by only a slim margin. My blushes. Check out his blog at: http://enniejudge.blogspot.com/.
Back to brass tacks. The master version of product four is edited, proofed and essentially finished. I have some minor notes on other versions that might make it back into the master, but other than that, it’s done.
The HERO Version went to Hero Games in June. That puts my new target release date as August 28th. It might just barely be doable.
The HARP version took a long time. This is the nightmare product (the Bestiary, for those just joining) after all. All those stats for all those monsters over and over again. At times, I think I’m going mad. At to that increased demands on my time from ICE products and you have quite the bit of stress. My job hasn’t been helping either, more on that later.
HARP and RM versions have been submitted to ICE and approved (I think). Heike responded with “That’s a wrap” and I responded that I’m assuming that’s a good thing.

I decided to have a little fun and start building a PC Gen dataset for the d20 version. All the monsters are programmed as races now and I’m building them as characters to check the math. I expect to have the d20 version in a decent state around Friday morning. Possibly even finished. For the credit, you should really applaud my stat monkey. She made the so much easier and I couldn’t have made even this late release date without her.
So that leaves me with Maps, Pagemaking, and Release. I think I can do it in three weeks.
The “think” comes from my job situation. My little cushy night job at the motel is becoming busier and busier and I’m just finding so little time to write these days. Right now I have a resume at Verio web hosting. I’ve been interviewed and they liked me and say that they think it will work out, but we have to get the schedule approved (I have to work it around a very important Saturday meeting for Final Redoubt Press) and I have to pass a background check. I’ve volunteered for one of the hardest weekend shifts at the job so I think the schedule will work out, but if the background check dings you for credit history (which it might), then I might not make it through.
If I do, I all but lose two to three weeks to full time training. However, after that I work Saturday and Sunday (hard hours, but just for two days) and I make more money than at the motel, even considering they withhold more taxes (that’s a good thing since the company earns me a bit of a tax burden). Better yet, I get five days off in a row to write. One of those days is still fiction day and one has a rather long play test in the middle of it, but still, my productivity should increase dramatically.
Another final note. ICE has asked me to write another book for them. Assuming that it goes through, I’ll be taking a month off after Product 4 to bang it out. I’ll be doing the print version during that time, but little else. Then we’ll be into Product 5.
I got confirmation for my second artist on product 5 today. She’s tops. She did a lot of work on 4 and I want to cover her art in chocolate, I like it so much.
Okay, I think that’s all for tonight. Have a better one.