Character sheet done
Question :How much would a ring that could cast 'hide from undead' 3/d cost?
Ah, and yeah, could anyone spare me a 1000 gp? Will pay it back asap
[sblock=character sheet]
Male Human Telepath
Lawful Evil
Strength8(-1)
Dexterity14(+2)
Constitution12(+1)
Intelligence18(+4)(20+6)
Wisdom10(+0)
Charisma14(+2)
Size:Medium
Height:6' 7"
Weight:130 lb
Skin
ale
Eyes:Blue
Hair:Blond; Straight; Light Beard
Total Hit Points: 43 [includes psionic body bonus: 5 psionic feats]
Speed: 30 feet
Armor Class: 16 = 10 +2 [dexterity] +2 Nat +2 defl
Touch AC: 12
Flat-footed: 10
Initiative modifier:+2= +2 [dexterity]
Fortitude save:+3= 2 [base] +1 [constitution]
Reflex save:+4= 2 [base] +2 [dexterity]
Will save:+6= 6 [base]
Attack (handheld):+3= 4 [base] -1 [strength]
Attack (unarmed):+3= 4 [base] -1 [strength]
Attack (missile):+6= 4 [base] +2 [dexterity]
Grapple check:+3= 4 [base] -1 [strength]
Light load: 26 lb. or less
Medium load:27-53 lb.
Heavy load:54-80 lb.
Lift over head:80 lb.
Lift off ground:160 lb.
Push or drag:400 lb.
Languages:Common Dwarven Elven Gnome Infernal
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Heavy Crossbow [1d10, crit 19-20/x2, range inc 120 ft., 8 lb., piercing]
Feats:
Dodge
Combat Manifestation
Psicrystal Affinity
Psionic Body
Empower Power
Enlarge Power
Traits:
AppraiseInt 5 = +5
BalanceDex* 2 = +2
BluffCha 7 = +2+5
ClimbStr* -1 = -1
ConcentrationCon 12 = +1+11
DiplomacyCha 11 = +2+5+2 [bluff] +2 [sense motive]
DisguiseCha 2 = +2
Escape ArtistDex* 2 = +2
ForgeryInt 5 = +5
Gather InfoCha 8 = +2+6
HealWis 0 = +0
HideDex* 2 = +2
IntimidateCha 4 = +2+2 [bluff]
JumpStr* -1 = -1
Knowl (history)Int 9 = +5+4
Knowl (nobility)Int 7 = +5+2
Knowl (religion)Int 9 = +5+4
Knowl (planes)Int 8 = +5+3
ListenWis 2 = +0+2
Move SilentlyDex* 2 = +2
RideDex 3 = +2+1
SearchInt 7 = +5+2
Sense MotiveWis 8 = +0+8
SpotWis 2 = +0+2
SurvivalWis 0 = +0
SwimStr** -1 = -1
Use RopeDex 2 = +2
PsicraftInt 10 = +5+5
* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Psicraft >=5 ranks gives +2 on Use Psionic Device for power stones.
Human:
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Telepath:
Write your psi abilities on your own.
ClassHP rolled
Level 1:Telepath5
Level 2:Telepath4
Level 3:Telepath4
Level 4:Telepath4+1 to intelligence
Level 5:Telepath4
Level 6:Telepath4
Level 7:Telepath4
Level 8:Telepath4+1 to intelligence
78 Power Points/Day:
58[psion]
20[intelligence bonus]
Powers :
Lvl 1
Psionic Charm
Mind Thrust
Inertial Armor
Conceal Thoughts
Vigor
Lvl 2
Thought Shield
Brain Lock
Tongues, Psionic
Read Thoughts
Lvl 3
Empathic transfer, Hostile
Crisis of Breath
Darkvision
Energy Bolt
Lvl 4
Dominate, psionic
Dimension door, Psionic
Death Urge
Correspond
Items :
Headband of intellect +2 4000 gp
Amulet of natural armor +2 8000gp
Ring of protection +2 8000 gp
7000 GP left
[/sblock]
Question :How much would a ring that could cast 'hide from undead' 3/d cost?
Ah, and yeah, could anyone spare me a 1000 gp? Will pay it back asap

[sblock=character sheet]
Male Human Telepath
Lawful Evil
Strength8(-1)
Dexterity14(+2)
Constitution12(+1)
Intelligence18(+4)(20+6)
Wisdom10(+0)
Charisma14(+2)
Size:Medium
Height:6' 7"
Weight:130 lb
Skin

Eyes:Blue
Hair:Blond; Straight; Light Beard
Total Hit Points: 43 [includes psionic body bonus: 5 psionic feats]
Speed: 30 feet
Armor Class: 16 = 10 +2 [dexterity] +2 Nat +2 defl
Touch AC: 12
Flat-footed: 10
Initiative modifier:+2= +2 [dexterity]
Fortitude save:+3= 2 [base] +1 [constitution]
Reflex save:+4= 2 [base] +2 [dexterity]
Will save:+6= 6 [base]
Attack (handheld):+3= 4 [base] -1 [strength]
Attack (unarmed):+3= 4 [base] -1 [strength]
Attack (missile):+6= 4 [base] +2 [dexterity]
Grapple check:+3= 4 [base] -1 [strength]
Light load: 26 lb. or less
Medium load:27-53 lb.
Heavy load:54-80 lb.
Lift over head:80 lb.
Lift off ground:160 lb.
Push or drag:400 lb.
Languages:Common Dwarven Elven Gnome Infernal
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Heavy Crossbow [1d10, crit 19-20/x2, range inc 120 ft., 8 lb., piercing]
Feats:
Dodge
Combat Manifestation
Psicrystal Affinity
Psionic Body
Empower Power
Enlarge Power
Traits:
AppraiseInt 5 = +5
BalanceDex* 2 = +2
BluffCha 7 = +2+5
ClimbStr* -1 = -1
ConcentrationCon 12 = +1+11
DiplomacyCha 11 = +2+5+2 [bluff] +2 [sense motive]
DisguiseCha 2 = +2
Escape ArtistDex* 2 = +2
ForgeryInt 5 = +5
Gather InfoCha 8 = +2+6
HealWis 0 = +0
HideDex* 2 = +2
IntimidateCha 4 = +2+2 [bluff]
JumpStr* -1 = -1
Knowl (history)Int 9 = +5+4
Knowl (nobility)Int 7 = +5+2
Knowl (religion)Int 9 = +5+4
Knowl (planes)Int 8 = +5+3
ListenWis 2 = +0+2
Move SilentlyDex* 2 = +2
RideDex 3 = +2+1
SearchInt 7 = +5+2
Sense MotiveWis 8 = +0+8
SpotWis 2 = +0+2
SurvivalWis 0 = +0
SwimStr** -1 = -1
Use RopeDex 2 = +2
PsicraftInt 10 = +5+5
* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Psicraft >=5 ranks gives +2 on Use Psionic Device for power stones.
Human:
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Telepath:
Write your psi abilities on your own.
ClassHP rolled
Level 1:Telepath5
Level 2:Telepath4
Level 3:Telepath4
Level 4:Telepath4+1 to intelligence
Level 5:Telepath4
Level 6:Telepath4
Level 7:Telepath4
Level 8:Telepath4+1 to intelligence
78 Power Points/Day:
58[psion]
20[intelligence bonus]
Powers :
Lvl 1
Psionic Charm
Mind Thrust
Inertial Armor
Conceal Thoughts
Vigor
Lvl 2
Thought Shield
Brain Lock
Tongues, Psionic
Read Thoughts
Lvl 3
Empathic transfer, Hostile
Crisis of Breath
Darkvision
Energy Bolt
Lvl 4
Dominate, psionic
Dimension door, Psionic
Death Urge
Correspond
Items :
Headband of intellect +2 4000 gp
Amulet of natural armor +2 8000gp
Ring of protection +2 8000 gp
7000 GP left
[/sblock]