The Evolution of the Fighter


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mhensley said:
The fighter from the AD&D (1st and 2nd edition are almost identical here)
Don't fighters in 2e get weapon specialisation? I seem to recall them getting 3 attacks every 2 rounds from level 1, with their favoured weapon.
 

el-remmen said:
You need to be 4th level to have weapon specialization.

Wow, have I been reading that wrong for a long time. Ok, so strangely enough without the Wpn. Spc., the numbers don't change. And by adding Toughness, he gets even tougher. So much for that being a worthless feat - at least at 1st level.
 
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Doug McCrae said:
Don't fighters in 2e get weapon specialisation? I seem to recall them getting 3 attacks every 2 rounds from level 1, with their favoured weapon.

Hmm, that's right. I guess I'll have to dig up the 2nd edition rules tonight and build another fighter. I don't remember them getting additional attacks at first level though.
 


mhensley said:
Hmm, that's right. I guess I'll have to dig up the 2nd edition rules tonight and build another fighter. I don't remember them getting additional attacks at first level though.

+1 to hit, +2 damage, 1 and 1/2 attacks per round, wasn't it?

BTW, how are you doing the math on this? Since any of these fighters drop a goblin with one average hit, it seems like the extra damage of a specialized 2E fighter or a 3E fighter could get "wasted".
 

always nice to see the numbers but OD&D->Moldvay Basic -> AD&D isn't evolutionary.


OD&D-> OD&D w/supps ->AD&D -> AD&D w/UA -> 2nd ed -> 2ndw/PO -> 3E -> 4

OD&D-> OD&D w/supps ->Holmes Basic -> Moldvay basic -> Mentzer Basic

(yeah holmes basic was basic to AD&D but not really it got developed into the next basic)
 


Roger said:
AC 17? In AD&D? Is he a naked guy with the shakes, or what?

Cheers,
Roger

He said in the OP that he was expressing all AC in the same way, for easier comparison. (so 17 instead of 3, in this case)
 

Ok, I just looked up the rules for AD&D (thanks, OSRIC!) and the AD&D Fighter could double specialize by putting most of his wpn proficiencies into one melee weapon giving him +3/+3 and 3/2 attacks.
 
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