Mortimer, still on the ground, grabs two more torches and lights them quickly. One he throws at the murderous bush, but it lands harmlessly on the sand next to it. Another he holds in front of him as a defense against the deadly vines.
A1. Light another torch. If holding them together in one hand, can I use one action to light two?
A2. Throw improvised weapon (burning torch) at the bush: 1D20+3 = +3 = 9
A3. Holding up a torch in a defensive stance.
Edit: Forgot my flat check, now that I'm bleeding. Again. 1D20 =  = 3
The blood washes away from Grimsby's eyes. He is angry, but not the familiar rage. He drops his maul , going in to fight the bush with his bare hands, but his frantic clawing finds no weakness to exploit.
Silvi's breath is ragged as she bleeds from a dozen wounds inflicted by the lashing bushes, her eyes bloodshot, and her arms hang weakly at her side. She has called on almost all of her impactful blessings, and if they do not fell the bush now all that will be left is for the survivors, if there are any, to retreat.
The tiny gnome woman, with significant effort, raises her hand to the sky and intones belabouredly, "Lady Desna, Starsong, have mercy on us weary travellers who seek to return the hospitality offered us by our besought hosts. Temper our wounds that we may make the long road safe for a while longer."
OOC: 3-action Heal: 1D8 =  = 4 .
Also, I think Silvi is only wounded 1? She only went down and got up once, right?
I had fast healing so at the start of my turn I heal 1 hp, and it doesn't say anything about stopping when dying. Also not sure if the fast healing would stop the bleeding. If it does not work then Pak is dead as I am now at Dying 4.
OOC: It actually looks like you had an action last turn you did not use? Fast healing does not stop bleeding, but it happens at the beginning of your turn whereas persistent damage happens at the end of your turn. So you would have been prone, but you could have acted attack or cast a spell. Did you have a spell you could have heal yourself with last turn?
OOC: When does the fast healing stop them? I would assume everything stops when you go down. Is it Dying 4 or Dying 5 that kills you? I thought you had one more round. And as Kaodi said, it looks like you could have taken an action. In any case, you should have Hero Points that you can spend to auto stabilize, which would reset your dying count. (Everyone starts with 1 Hero Point, and you can earn more. One of the uses is to spend all your points to stabilize.)
Since only two players have acted this round, I'll give you another week for the round because of the holidays. Hope everyone had a good time off!
The powers coursing through Pak's body will not let him slip into death. He opens his eyes sucking in a deep breath. He stands and strikes at the bush again, slashing up quickly missing the enemy. Pak quickly reverses the swing and brings the blade down slicing into the bush. Pak then slumps back down succumbing to blood lose.
From what I can see fast healing only goes away when my moderate curse does. I can only lower my curse by refocusing or completing an 8 hour rest. Oracular Curse Rules. I am out of spells. I am also going to spend my hero point to not die.
OOC: Yes, Silvi healed everyone 4 points. Pak's turn was for last round when he had the ability to act because his fast healing revived him before the bleed put him down again. He can take his turn for this round now, too, with Silvi's 4 healing.
Pak begins to slip into the embrace of death. The powers of Battle that fuel Pak's magic rebel against this death. They push life and power through the tengu's body. The shallow breathing strengthens and his eyes flutter open and focus on the enemy before him. This conflict will not end yet, not while his friends are still in danger.
Pak stands and shouts out the words of a spell to shield him from the onslaught of the plant. He then strikes down at the plant but misses.
Etran’s Folly (Plaguestone)/Feedmill
Weather: Normal for the season (hot), no wind, no rain
Grimsby has no luck grappling with the bush, but his bleeding stops.
Silvi put out a prayer, healing everyone in the vicinity, causing Hiromi, Mortimer, and Pakutan to gasp back to consciousness.
Hiromi got up and carefully slipped away from the bush to get some distance.
Pakistan took two more swings at the bush, slicing through it like paper, and it collapsed to the ground.
OOC Pakutan: Keep your Hero Point. I think Silvi’s healing would have gotten to you in time. Save it for next time Also, what is your AC then? I and your sheet have you at AC 18 without your shield, and the sheet’s numbers should have you at 20 with the shield. I had you still up from Silvi’s healing, and you weren’t bleeding anymore, so I used your bleed roll as a new attack, since you had the extra action, and that means it was a crit, so you finish it off!
Silvi (+7) AC 13 DC 17 HP 10/19 Wounded 1
Hiromi (+6) AC 17 HP 4/17, Wounded 1
Pakuten (+3) AC 18(16) HP 5/16 Wounded 2, shield AC 16
Grimsby (+7) AC 17/16(clumsy) HP 8/25 Wounded 2
Mortimer (+8) AC 17 HP 4/16 Wounded 3, prone
I miss calculated my AC. I thought it was 18 with the shield and 16 without. But you are correct it would be 18 and 20 with shield. Though my moderate curse drops it by 2 if I don't strike on my turn or 1 if I do make a strike. So currently my AC is 16 until I retrieve my shield.
Pak finish the thing with a flourish. With a quick practiced motion he cleans his blade and sheaths it smoothly. Pak then stands there hand resting on his sword hilt eyes unfocused. His wounds seal a little more then he slumps the strength granted to him leaving his body with the defeat of the enemies.
Pak looks at his companions eyes sunken but more focused then they were seconds earlier. He gives a half hearted smile.
"Well that could have went better. At least we are all survived."
The tengu then pulls the staff strapped to the side of his pack and uses it as a crutch to leverage himself off the ground. He shuffles over to where he dropped his shield and picks it up. He returns to the others and collapses to the ground again and closes his eyes resting for a second.
"Now what? I'm not sure I am comfortable continuing until we tend to the wounded. If we encounter anymore hostile creatures it is unlikely I would survive."
So the Fast Healing only happens while in a non-trivial combat encounter. Since combat ended it goes away.