Fifth Element said:
Then why do they not list Attack (melee) as action type varies? When using the Attack (melee) action, sundering would be a standard action, just as a regular melee attack would be. But when the melee attack is gained from some other source, it would not be a standard action. Just like a melee attack.
They don't list melee attack at all. So if Sunder is simply a use of a melee attack, it should not be listed at all. If it's something that replaces a melee attack - or a use of a melee attack that requires an entry on the table - it should be Action Type Varies. If melee attack
were listed on the table, it would be Action Type Varies.
Attack (melee) is a standard action, not action type varies. It's the standard action you take that lets you make a melee attack.
By placing Sunder in the table as a standard action, they have made Sunder the equivalent not of a melee attack, but of the Attack (melee) action.
When you charge, you don't move twice your speed and then take the Attack (melee) action; you move twice your speed and then make a melee attack. Since the table makes Sunder the equivalent of the Attack (melee) action and not the equivalent of a melee attack, you can't take the Charge action to move twice your speed and sunder.
What's the difference? Why would listing Attack (melee) as a standard action not mean that all melee attacks are standard actions, but Sunder (attack) being so listed means that it is always a standard action?
If Sunder were simply a use of a melee attack, the action you take in order to sunder when you have a standard action available would be Attack (melee), and Sunder would not appear on the table as a standard action. If it appeared on the table at all, it would appear as Action Type Varies... just as a melee attack would if it appeared on the table.
But Sunder
does appear on the table as a standard action, which means that if you wish to Sunder when you only have a standard action available, you must take the Sunder action, and not the Attack (melee) action. Since the Attack (melee) action, which grants a single melee attack, thus cannot be used to Sunder, we can see that it is not simply the availability of a melee attack that allows one to Sunder, but rather the taking of the Sunder standard action.
-Hyp.