I tell Exel and Xanob that these women and their children will be staying the evening here so we need to make available whatever accomodations are available for sleeping. I suspect that there are probably fur rogs. Insulative peat moss can be harvested and smoked, to remove any creepy crawlies, for further bedding. If the women don't know how to do this then I instruct them. There must be harvesting tool or a knife somewhere in the cottage.
After the brief introductions and those necessaries, I tend to the eladrin's request for audience with Otthor. "He should be arriving this evening. We can set out on foot and intercept him on his way here. That actually would be a good idea."
I tell the women and children that I've seen musk deer up here. I'll do my best to bring one back so they can all eat comfortably tonight. I'll then go over to Ranyon Argoth's son and pull his gag from his mouth. "Tell them what you told me". "Them" is referring to the eladrin.
After he tells them, we'll see what they have to say and then set out in the night across the frozen bog, straightaway toward the spot that Averandox dropped us off.
I'll be mindful of any bog-related hazards, thawed spots where we could fall through and the like, any lurking predators, and try to note any musk deer tracks or scat that we cross for hunting on the way back.
[sblock]Discern Realities (Wis)
4, 5 + 2 = 11
3 questions and + 1 forward when acting on them
* What here is useful to me?
* What should I be on the lookout for?
* What here is not what it appears to be?[/sblock]
It is a cold, stark evening, the near-full moon astride the darkened plane of night’s sky. The way across the frozen bog covers the better portion of an hour. It is a brisk trot for you and the eladrin Fey Knight, the soft crunch of the half-frozen bog and the soft moan of the breeze the only sounds. The Bralani floats alongside you, looking very much the part of a banshee. You cross some obvious signs of musk deer, both tracks and scat, and you’re able to mark it in your mind for the return trip (take + 1 from DR). You’re unaccosted by any hazards or predators.
In the distance, unmistakably a gargantuan wyrm, bathed in the cascading glow from above, makes a wide arc in the sky and lands. The massive beast takes off a few moments later and disappears below the cliff face. The eladrin both pause momentarily, stunned. When you don’t pause, they verbally relay their incredulity. To whatever degree you explain the situation to them, they’re still incredulous until the silhouette of your elven companion comes plainly into view.
Otthor, likewise you can obviously make out Saerie and her lumbering bear companion. However, near Saerie you can also see an eladrin Fey Knight and the gleaming, ethereal figure of an eladrin Bralani, silver gown and hair framing her floating form. When you meet, the grim-faced Fey Knight doesn’t look the part of “the welcome wagon” and the Bralani’s immediate remarks, without any typical elven pleasantries, certainly doesn’t improve the mood.
“We are emissaries of The Vale of the Long Night. You contacted the guardian spirit who oversees our realm’s Fey Crossing nearest this place. The Pale Prince does not brook violation of his domain...not by members of the Summer Court and certainly not by members of the mortal world.”
Rawr can feel the threat lingering in the air and his teeth bare while his nose scrunches in response.