You were asking about is this just needless hemming and hawing about naming conventions? And my response was clarifying that no, it's actually about something deeper; the "empty calorie" name a symptom of a larger issue.
Also, I don't understand your defensive language. I'm not attacking you or anyone. And nowhere have I mentioned one-true-wayism that you're eluding to. On the contrary, if you look at my Warrior homebrew design I've mentioned several times in this thread it's an attempt to make a fighter class that can accommodate every and all play styles.
As for there being no point to discussing what you like... Actually, I think it's great to share different conceptions and listen to what other people want, and in this case want out of the fighter class. For me, personally, I learn from that sharing – I learned from [MENTION=37579]Jester David[/MENTION] about an interesting direction to take the fighter, I learned from [MENTION=996]Tony Vargas[/MENTION] how the Champion might be re-concepted/re-designed, and I even gained clarity around some of the fighter isn't powerful enough arguments that [MENTION=6716779]Zardnaar[/MENTION] made even though I disagree with many of them. And I also am idealistic enough to think that a fighter class could be designed to accommodate even more than the 60% of playstyles it already does – maybe that's why I pay so much attention to what others are reporting about their play experiences with fighters.
I really wish we could discuss the topic like adults, and leave the hyperbole and emotion out of it.