The Fine Art of Quitting a Bad Game

I find it's usually the new players who have such a strong fixation on acquiring loot. And it usually stems from computer/console games.

I find the veterans have a greater desire to acquire non-traditional loot, like special powers or real estate or titles, etc.
 

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Ogrork the Mighty said:
I find it's usually the new players who have such a strong fixation on acquiring loot. And it usually stems from computer/console games.

Looting was a strong part of D&D even before console games existed. I played D&D when I didn't even have a computer or console - and the looting was "strong in me" ;) even back then. And it's not like you could learn real looting from the early dig-dugs and pacmans. Even Super Mario is suspect, in that regard :p

Believe it or not, some of the "badwrongfun" aspects of D&D aren't really from console games. Rather, some of those have made their way into consoles from D&D.

I just love the absurd world in which adventures take place. D&D world has rhyme and reason, of course, and that's important for suspension of disbelief, but still I just love the fact that adventures consider going into some ruins, killing things and taking stuff as all in a days work.
 

Agent Oracle said:
So, I want to quit. Here's the thing, If I just up and quit, I know for a fact that I won't be able to find another group for some time... perhaps too long.(I'm an addict, it's true.) I want to break ties with just the bad players, and make better friends with the good ones. Any suggestions for a good way to get through to the good players?

0. Don't ask this question on a board that the DM reads.
 

Conaill said:
Oh, and yours don't? :p

The only real difference in how "pro-active" the character can be about such a reward is that in your scenario, the heroes have to take the initiative to loot corpses. In mine, they have to take the initiative to be heroes. ;) In both scenarios, it's still up to the DM to decide exactly how much reward they get in response.

I think there is still a difference. If you give the PCs money they can buy what they want to. If you give them cool stuff they accept what you want them to have. Both can be fun, but I think it's reasonable for some people to prefer accumulating wealth.
 

Keifer113 said:
Put it this way, if you were dating someone, how would you feel if another guy or girl walked up to the both of you, said, hey, he.she is ugly( pointing at you), leave them for me?

I have acctually seen this happen. The girl looked at her boyfriend and said, "yeah your're right. Lets go out friday night and see how it goes." That is qualified with the fact that the guy she dumped was clueless and really insecure with himself. The truth was that she had only maintained the relationship while she was waiting for the chance of somthing better to come along. Not only did this guy look better, but he had the (albeit rude) confidence that her ex was lacking. Granted, I bet that confidence was a mask to hide a bunch of insecurities but still, when somthing like that happens, it was over a LONG time before that.

This has nothing to do with the thread, but Keifer113's comment reminded me of it. I thought itinteresting because ussually breakups of any relationship happen quite some time after it is really over. That is, if someone is thinking "give them a chance" its actually done with.
 
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