The Forge of Fury

[sblock=OCC] No it is a skeleton itself. Though not animated. And the rusted plate it wears is near useless.

Note: this place has been empty 100+ years. Not long to a dwarf but it is to his armor and bones.[/sblock]
 

log in or register to remove this ad

[sblock=OCC]Is their a method to check if a scroll is cursed before reading it? The reading itself should be no problem: Auris knows Read Magic.[/sblock]
 

Sabern lets his eyes wander about the room before moving further in following Hinderpick a safe distance away. His attention turns to where Gerlari is as he notes finding a secret door. "Once we get this sorted away, Hinderpick can check that door and maybe we can find another way to that dragon."
 

[sblock=OOC] That is a good question WD and I see nothing in the rules about identifying cursed scrolls. I found the rules for IDing cursed magic items but it doesn't work for scrolls.

Maybe PF doesn't use cursed scrolls? I couldn't find any rules about them.

We will play for now that it is impossible to curse a scroll. I will be looking into this though as it has me thinking of a good LPF adventure :p[/sblock]

OCC: To push things along.

The secret door is not trapped and Gerlari moves through first axe in hand.

OCC2: Marching order is Gerlari, Hinderpick, Auris, Sabern correct? Please post up when you are ready to advance to the next room.
 


[sblock=Cursed Scrolls]

There are cursed scrolls, but the issue is that the mere act of trying to read them triggers the curse, making idenfitication of it being cursed difficult.

PFSRD Scrolls said:
PFSRD Scrolls
Deciphering a scroll to determine its contents does not activate its magic unless it is a specially prepared cursed scroll.


[/sblock]
 

Sabern helps gather whatever the group wishes to carry off and then moves towards the door near Gerlari. With shield on one arm and mace in hand, Sabern prepares to move through the doors with the others.

OOC: I am good with that marching order.
 

[sblock=ooc] The marching order works for me. In PF, you can identify cursed items by beating the DC of the Spellcraft check by at least 10. While there aren't any specific rules for cursed scrolls, I don't see why it couldn't happen. The effect would be up to you, HM, to determine, but otherwise should be doable.[/sblock]
 

Cautious that the wight might have kept something cursed among it's hoard Auris casts his spell to read what the magic of the scrolls is. His spell causes thin lines of electricity to dance across the parchment. Then the lines of bluish electricity start to hover above the scroll forming into words the little sorcerer can read.

Letting out his breath (he didn't know he was holding) he sighs in relief to know that the two scrolls are not cursed and have some magic on them that could come in handy.

OCC: Scroll of spider climb and one of web. Both CL3

_______________________________________________

"Ready then?" Gerlari says leading the way.

The secret door leads to a door lined hallway that continues east into darkness. Auris lights the way and it looks like the group has found the main living areas of the dwarves who use to live in Khundrukar.

The halls are not empty but are full of odd rubbish, from broken crockery and furniture, to old bones and weapons, helms and other things one might find after a long hard battle being fought within the the old dwarven halls.

OCC2: I will assume everyone searches and uses detect magic as they advance. No need to slow the game down with me asking you what you do. All I need the group to do is pick the area or door to explore.
 

Attachments

  • The Foundry.jpg
    The Foundry.jpg
    47.2 KB · Views: 90


Remove ads

Top