• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Forgotten Forge

With a whisper and a gesticulation he points out the two rats to the others, "Psst, I think we have company. Perhaps you should ready those bows."

He waits briefly for his allies to ready themselves, then Rogarth leaves his torch behind, draws his shortspear and stabs a few of the beetle carapases to make an inviting if somewhat gruesome skewer of freshly killed food.

He sneaks forward to as close to 20 feet as he can get; He attempts to entice them to follow him away from the path that they must cross with his fresh beetle skewer and his inherent animal magnetism. OOC wild empathy check; works like diplomacy, 1d20+5=16 plus any modifier that fresh food might add.

If they instead turn and look like they will attack when they notice him, he will chuck his spear at the nearest.

OOC only if they look to attack: 1d20+3=9
 

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The horrid rats look at Rogarth and the beetle skewer for a moment then come to toward him. Rogarth puts down the beetle skewer and one of the rats starts to eat it. The other rat doesn't like that and scratches the rat. They both start fighting over the beetle skewer.
 

Rogarth waits for his companions to pass through now that the rats have been distracted and, for the moment, mollified.

If he thinks he can slide the beetle carapases off the end of the spear with his boot in such a way that it will not irritate the two rats, then he will do so and then catch up to the others.

If does not think that he can do this, then he will leave his spear behind, but make a mental note as to where he has left it to collect it on the return trip out of the cavern.
 

Cole will keep his crossbow trained on the rats, while Rogarth is feeding them. When the shifter returns to the group, Cole will whisper "Well done Rogarth.". He'll strap the crossbow to his belt and draw his sword and shield, while continuing to the closest structure.
 



"If there's nothing to do out here, I guess now we look in the smaller rooms?" C turns his light on the first of the buildings and looks for any clues to its purpose.
 

The outer walls of this building suggest that it was once a temple. When you enter the ruined structure, you notice that the place has a quiet, serene feel about it. Ancient symbols of Onatar, god of artifice and the forge, are built into the columns and supports.
 



Into the Woods

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