The funny thing about paladins of wee jas...

Flexor the Mighty! said:
No doubt. I wouldn't allow this in my Greyhawk game. I would require a Paladin to worship a LG god myself. Worshiping a LN deity seems a bit dodgy for a LG holy warrior.
To me, that's so wrong it just couldn't happen. In other words, they wouldn't be what they are, and be doing that (or vice versa).

However, I don't mind if Paladins don't have a deity. As I've said before, a deity could even be a hindrance in some instances (IMCs, IMNSHO, YMMV etc.) - but most of the time, a LG deity shouldn't be a problem, and is entirely appropriate in fitting with the style and substance of the Paladin.
 

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Flexor the Mighty! said:
I agree. I wouldn't allow this in my Greyhawk game. I would require a Paladin to worship a LG god myself. Worshiping a LN deity seems a bit dodgy for a LG holy warrior.

To each their own, of course, but how do you justify allowing LG clerics in a church, but not LG paladins? One of the explicit points of the PrC mentioned is that they act according to their order's dictates - they are the will of the Goddess, not the local church - so it is not as if they are allied with the LE priests.
 

GwydapLlew said:
To each their own, of course, but how do you justify allowing LG clerics in a church, but not LG paladins? One of the explicit points of the PrC mentioned is that they act according to their order's dictates - they are the will of the Goddess, not the local church - so it is not as if they are allied with the LE priests.

I don't have that book mentioned but IMC LG clerics don't worship deities that are LN with Evil tendencies.
 

Particle_Man said:
Could you point me to the source of mummies being good please? Or was it just the "usually LE" in the MM implying this?

"Usually LE" necessarily allows all other alignments. "Usually" has a specific meaning in this case.
 


I could see someone houseruling that the alignment must match the deity, so long as it is so for paladins AND for clerics and other divine casters.

But hey, Wotc thinks differently. There is a prestige class in ToB pretty much specifically for Paladins of Wee Jas.

I just found it amusing that one could become a Blackguard, still loyal to Wee Jas, and Wee Jas wouldn't care. :)

Of course, this treads close to my idea of a world that only contains Wee Jas and Erythnul as divine spell granting entities, but that is another thread.
 

Particle_Man said:
I just found it amusing that one could become a Blackguard, still loyal to Wee Jas, and Wee Jas wouldn't care. :)
Actually, it seems like a pretty interesting character arc to me. It implies a character who begins as a firm believer in one interpretation of his goddess's teachings who is slowly convinced/corrupted by the larger and more influential neutral/evil wing of the faith.

Something more like moving between sects in a real-world faith; like being raised as a Baptist but ending up as a Catholic . . . not to imply that Baptists are paladins and Catholics necromancers! :uhoh:
 

Flexor the Mighty! said:
I don't have that book mentioned but IMC LG clerics don't worship deities that are LN with Evil tendencies.

PHB said:
A cleric's alignment must be within one step of his deity's (that is, it may be one step away on either the lawful-chaotic or the good-evil acis, but not both). Exceptions are the clerics of St. Cuthbert (a lawful neutral deity), who may choose only between lawful good and lawful neutral for their alignment. A cleric may not be neutral unless his deity's alignment is also neutral.

PHB said:
Wee Jas, the goddess of death and magic, is lawful neutral...Wee Jas is a demanding goddess who expects obedience from her followers.

PHB said:
A paladin must be of lawful good alignment and loses all class abilities if she ever willing commits an evil act. Additionally, a paladin's code requires that she respect legitimate authority, act with honor (not lying, cheating, not using poison, and so forth), help those in need (provided they do not use the help for evil or chaotic ends), and punish those who threaten the innocent.

PHB said:
While she may adventure with characters of any good or neutral alignment, a palading will never knowingly associate with evil characters, nor will she continue an association with someone who consistently offends her moral code.

What does this mean? A paladin of Wee Jas is legal by RAW. Nothing in the paladin's code states that they would find a goddess who determines where people goes when they die (and does not allow the creation of Sueloise undead without permission) abhorrent - the church of Kelemvor in FR has many paladins among its ranks, and he is a LN death deity. The paladins restriction states that they will not knowingly associate with evil characters, which means that they will generally only be found in churches of Wee Jas that are controlled by the LN (the majority) or LG (significant minority) portion of the Jasidan faith.

I just don't see a problem with it. Wee Jas isn't Nerull. She's not an eeeeeeeeeevil goddess who kills with abandon - she's the goddess who makes sure that those who die go where they belong in the afterlife.
 

I think it's a pretty neat idea to have Wee Jas have paladins. Definately a lot of roleplaying opportunities.

Also, the ex-paladin/blackguard idea sounds like a good background for a fanatical/zealout villain. I've always like those sorts of villains who take their belief a little bit too far and delude themselves into believing they are actually doing good- my favorite type of villain and blackguard design.

But then I really fancied that idea one guy on these boards proposing somebody play as a paladin of Vecna. It would be fun running a game for a character like that- talk about cognitive dissonnance! And who wouldn't love trying to redeem an evil god? :D
 


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