D&D (2024) "The Future of D&D" (New Core Books in 2024!)

The online D&D Celebration event, which has been running all weekend, comes to a close with The Future of D&D, a panel featuring WotC's Ray Winninger, Liz Schuh, Chris Perkins, and Jeremy Crawford, hosted by Elle Osili-Wood. https://www.enworld.org/threads/a-closer-look-at-januarys-rules-expansion-gift-set.682894/ Mordenkainen Presents Monsters of the Multiverse A treasure trove of...

The online D&D Celebration event, which has been running all weekend, comes to a close with The Future of D&D, a panel featuring WotC's Ray Winninger, Liz Schuh, Chris Perkins, and Jeremy Crawford, hosted by Elle Osili-Wood.

banner.png

Screen Shot 2021-09-27 at 12.08.42 AM.png


D&D is exploring the multiverse
Revisiting classic settings. 1st of 3 settings (Ravenloft) released this year. Next year, the other two major classic D&D settings come out. Both in formats they've never published products before.

Plus a "little peek" at a third classic D&D setting - a cameo.

In 2023, yet another classic setting is coming out.

Evolving D&D
Because of new players, they're always listening. Exploring new styles of play (like no combat needed in Wild Beyond the Witchlight). Also presentation of monsters and spells. New product formats. More adventure anthologies.

Making products easier to use. Ways to create the best experience. Experimenting and looking into technology.

Approaches to Design
Wild Beyond the Witchlight has interior design and tools to make running the adventure easier. Story tracker, guidance.

Beyond the books, they want to make different and varied products - packaging and form factor. Things different to hardcovers and boxed sets.

A blog post is coming soon detailing some of the changes, with more to come in future posts.

50th Anniversary in 2024
They've begun work on new versions of the core rulebooks. Recent surveys tie into that. They're still making plans, but expect more surveys. More will be said next year.

They will be completely compatible!

New experiences in the digital arena.

January Gift Set
Rules Expansion Gift Set -- Xanathar, Tasha, and a new book: Mordenkainen Presents Monsters of the Multiverse. All in a slipcase. Was intended for the Holidays, but global production issues mean January instead. There's also an alternate cover version.

Screen Shot 2021-09-26 at 11.44.04 PM.png
Screen Shot 2021-09-26 at 11.44.34 PM.png


Screen Shot 2021-09-26 at 11.45.36 PM.png



Mordenkainen Presents Monsters of the Multiverse
A treasure trove of creature related material from previous products compiled into one book and updated.

Opportunity to update material with a feel for how the 50th Anniversary books will be.

Improvements based on feedback, rebalancing, new and old art.

Over 250 monsters, and 30 playable races. All of the setting agnostic races that have been published outside the Player's Handbook.

Some content from Witchlight, Fizban's, and Strixhaven was influenced by Mordenkainen's.

Available first in the gift set, but separately later in the year.

Monsters alphabetized throughout rather than using subsections.

Screen Shot 2021-09-26 at 11.52.03 PM.png

Screen Shot 2021-09-26 at 11.53.44 PM.png

Screen Shot 2021-09-26 at 11.55.32 PM.png



Stat block changes --

Spellcasting trait is gone. Spellcasting action, slimmed down. Spellcasting monsters need less prep.

Spell slots are gone for NPCs. Regular actions that would have once been spells.

It was too easy for a DM to use spells which result in the monster having a too low effective CR.

Monsters can be friends or foes, and some magic will help rather than hinder PCs.

Where are we going?
More adventure anthologies. Another classic setting fairly soon.

Two all-new settings. Completely new. In development stage, an 'exploration' phase, testing the viability of them. They might not see the light of day.

Retooling nostalgia and blending it with new concepts. A blend of things that you know, and things that they have never done before.

In the short term -- more news next month about a new product for 2022 which goes into a new scary place we've never been before.

Boo the miniature giant space hamster
Below is an sketch from Hydro74's alt cover, which features Boo the miniature giant space hamster.

Screen Shot 2021-09-27 at 12.06.19 AM.png
 

log in or register to remove this ad

mamba

Legend
Have they? I admit I've only ever played Call of Cthulhu once, at a Halloween one-shot almost 25 years ago. But a quick check shows that CoC is currently on its 7th edition. Or were you referring to something else?
there is very little difference between CoC 1e and 7e, less than D&D 1e to 2e, heck less than 5e 2014 to 2024 (or so they say, have no first hand experience)
 

log in or register to remove this ad

Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
Have they? I admit I've only ever played Call of Cthulhu once, at a Halloween one-shot almost 25 years ago. But a quick check shows that CoC is currently on its 7th edition. Or were you referring to something else?
I think that it's part of the point. 7th edition of CoC is not drastically different than 1st edition CoC. The changes between editions have been incremental rather than drastic.
 

Parmandur

Book-Friend
Have they? I admit I've only ever played Call of Cthulhu once, at a Halloween one-shot almost 25 years ago. But a quick check shows that CoC is currently on its 7th edition. Or were you referring to something else?
Call of Cthulu is on their 7th edition...but 7th Edition is interoperable with 1st, 2nd, 3rd, 4th, 5th, and 6th Edition. There are differences, but a 1E module can work with 7E rules, or a 7E module with any other Edition of Call of Cthulu. D&D is completely capable of the same approach, but TSR messed it up and then WotC took a while to figure that out.
 

Parmandur

Book-Friend
there is very little difference between CoC 1e and 7e, less than D&D 1e to 2e, heck less than 5e 2014 to 2024 (or so they say, have no first hand experience)
About the same as D&D'14 to D&D'24 are shaping up to be, really. And CoC has managed that for over 40 years, while being pme of the biggest RPGs on the market. No reason D&D cannot stay interoperable for another 20, 30, 40, etc. years even with periodic changes and tweaks.
 

teitan

Legend
If they hadn't stu k with 5E, that would have been it for me. So I'm glad they were honest about their process from the start.
Yeah it’s given me faith. I’ll buy the new core books but probably stick to the old ones unless they’re obviously better. We mostly play DCC but I do still love 5e.
 



Parmandur

Book-Friend
Yeah it’s given me faith. I’ll buy the new core books but probably stick to the old ones unless they’re obviously better. We mostly play DCC but I do still love 5e.
The MM is nigh twice as big (500+ Monsters instead of 300+), and the DMG is a thorough redesign, so I'd day those two are looking to be worth it just for the behind the screen material.
 

mamba

Legend
The MM is nigh twice as big (500+ Monsters instead of 300+), and the DMG is a thorough redesign, so I'd day those two are looking to be worth it just for the behind the screen material.
yes, despite my misgivings about the PHB playtest, I am not overly concerned about these two.

Maybe these will turn out to be famous last words in the end ;)
 

Nathaniel Lee

Adventurer
yes, despite my misgivings about the PHB playtest, I am not overly concerned about these two.
Same here. The PHB is where the actual mechanical rules of the game reside. The DMG is "just" fluff and the MM is just statblocks around base mechanics that aren't really changing. I'm looking forward to seeing what "fluff" they actually change in the DMG.
 

Remove ads

Remove ads

Top