I ask for a detailed description of each character, including clothing. And I keep track of what a character is currently wearing. When a player wants to change something they need to get my attention, tell me, and watch me make the note. This is also true of spell effects, magic items and so on. And this is also true when taking things off.
I hate "takebacks" and a set group of players Always try this exploit as they say "Oh my character did this action and this action before they did that action....BUT I DID NOT TELL THE DM, YUK, YUC!" So, yea, I just go with nope: did not happen.
Also, I will typically slow down the game when something ;adventure worthy' happens. I don't like run out into the back yard and yell "just tell me whatever your doing and stuff" and have the player sit inside and say "Oh my character does random vague stuff and opens the chest". Not in my game.
I will slow it down. Describe the area and chest, then ask the player to describe what they are doing in detail. Some times even asking the player to repeat things: "Ok, you are going to touch the Vile Altar of Ultimate Evil with your bare hands and search for a hidden compartment?"