The Great Conjunction (RPG DESIGN CONTEST)

Yeah, the idea of a page increase is a good one, and simpler. I like it.

I start a big course in a few weeks, and it will go until the second week of May, so I think I'd like it if I was able to spend that time simply editing and updating my draft, and then starting work after I'm done. Of course, that's a personal preference.

The plus of it being, if we advertised a bit on the forums, we could get some new blood in, working on their initial RPG while we fixed up ours.

What if we set a list of challenges to tackle, and went from there? (ie, "Include an adventure", "form a setting chapter", and stuff like that? I think that'd be fun.

Another thing I'd like to see, later on down the road, would be people making additions to OTHER people's game systems. That'd be a fun one.
 

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I was planning on working an expanded version of Deep Black anyway. So, I would be game for the second draft idea.

Here's what I've been thinking about for Deep Black (in no particular order):

1) A section about various locations in the US along with two or three rumors for each location that can be used as springboards.
2) A solo adventure. A friend suggested it to me and it seems to fit the game, though I'm not sure how to go about it.
3) A replay, a transcript of a game that's supposed to be instructive and entertaining. Japanese role-playing games media used the a lot.
4) More antagonists.
5) Give some special attention to the Sorcery section and add some specific examples.
6) General proofing and clarification.

What if we set a list of challenges to tackle, and went from there? (ie, "Include an adventure", "form a setting chapter", and stuff like that? I think that'd be fun.

That could make things a little more interesting.

Another thing I'd like to see, later on down the road, would be people making additions to OTHER people's game systems. That'd be a fun one.

Oddly enough, I been thinking that writing a scenario for Awakening might be fun.
 


There was no winner. It sort of turned into a collaboration. And a lot of fun stuff was released. I wonder if any of those games were regularly played? I know I did a bunch of extra work on the Awakening, but never played it.
 


Um. Next contest starts in 3 days. :)

Thread update is going to come up in a few hours, when I put a few things together.
 

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