SunRaven01
First Post
I love my players, I really really do. We are playing through Return to the Temple of Elemental Evil, and my players are still exploring the Moathouse. They decided to find their way through the maze-like area (fortunately they have a Cleric of Shar in tow -- stonecunning for the win!).
[SPOILERS BELOW!!!]
They find the evil amythest altar, and the large carven pillar. The Shar cleric debates internally for a few moments, and decides to touch the altar. He gets paralyzed. The rest of the party decides to search the room, finds the ceremonial items, and then drags the cleric-totem out of the room and into the maze.
When he comes to again, they admit being lost, and his first words are, "Oh, no problem! The altar is back that way!"
This should have been their first clue.
Back into the altar room they go, wherein they beat the drum, ring the chimes, and light the brazier. The fighter is struck with insanity, and everyone else gets temporary stat loss.
This should have been their second clue. But it wasn't.
After some brilliant roleplay from the fighter, they decide that they need to do it ... again.
So out comes the drum, the chimes, and the incense, and then the rogue is also insane, and more temp stat loss is handed out.
Fortunately, the rogue is more manageably insane than the fighter, so they manage to tie the fighter up before she PKs everyone else. Then the mage and the cleric begin discussing the merits of human sacrifice, and debating whether to off the rogue or the fighter!
Yes, that's right, they were going to make a THIRD go at it, but this time they were going to add the bonus of killing a party member, just to "be on the safe side."
[END SPOILERS]
This is where I lost it ... I had to start laughing at this point, I just couldn't hold it in any longer. And that's how I spent my Thanksgiving holiday!
[SPOILERS BELOW!!!]
They find the evil amythest altar, and the large carven pillar. The Shar cleric debates internally for a few moments, and decides to touch the altar. He gets paralyzed. The rest of the party decides to search the room, finds the ceremonial items, and then drags the cleric-totem out of the room and into the maze.
When he comes to again, they admit being lost, and his first words are, "Oh, no problem! The altar is back that way!"

This should have been their first clue.
Back into the altar room they go, wherein they beat the drum, ring the chimes, and light the brazier. The fighter is struck with insanity, and everyone else gets temporary stat loss.
This should have been their second clue. But it wasn't.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
After some brilliant roleplay from the fighter, they decide that they need to do it ... again.

Fortunately, the rogue is more manageably insane than the fighter, so they manage to tie the fighter up before she PKs everyone else. Then the mage and the cleric begin discussing the merits of human sacrifice, and debating whether to off the rogue or the fighter!
Yes, that's right, they were going to make a THIRD go at it, but this time they were going to add the bonus of killing a party member, just to "be on the safe side."
[END SPOILERS]
This is where I lost it ... I had to start laughing at this point, I just couldn't hold it in any longer. And that's how I spent my Thanksgiving holiday!
