RangerWickett said:Myths and legends should never be proveable. That's why my gods don't walk among mortals...
der_kluge said:Have you developed a detailed world creation for your world?
Do you know how everything came to be - the origins of all the races? Or do you care?
Do your players know this origin? How much of it do they know?
Have you developed a detailed world creation for your world?
Do you know how everything came to be - the origins of all the races? Or do you care?
Do your players know this origin? How much of it do they know?
Yes, my long-running homebrew (22+ yrs) has a creation story that evolved over the first decade or so of play. It involves planets shifting through parallel dimensions and the universe as a whole going through cycles of creation and unbeing.der_kluge said:Have you developed a detailed world creation for your world?
Yes, it's all pretty well fleshed out. I care more than is probably healthy for me.Do you know how everything came to be - the origins of all the races? Or do you care?
Over the first 20 years of play, only 2 players ever discovered the truth through uncovering mysteries and the like. The last phase of the campaign finished with the ending of one cycle of existence and the beginning of another and the principal characters ascended to divinity. So the players of that sequence all know now as well. That whole sequence has now become embedded into the creation myths of the new cycle, so it will be interesting to see if the new set of players in the campaign ever cotton on to what is going on.Do your players know this origin? How much of it do they know?