Upper_Krust
Legend
Hiya! 
There were a number of reasons for dividing by 4. Firstly, its simpler. Secondly, it fits perfect with the Immortals Handbook. Thirdly, it balances very well with the 3rd Ed. Outsiders.
Talking to Gary, he said just before he was ousted from TSR that he was planning a book which would have revised all the Demon/Devil stats. In many cases bringing beings like Orcus and Demogorgon (Lesser Gods in their own right) into line with other Deities.
Exactly. Lolth should have 66 HD in 3rd Edition (under my auspices).
By the way (for those keeping note - that conversion table is why Orcus has 45 Hit Dice in the Tome of Horrors)
It was a strength bonus he needed in 1st Ed.
I didn't know you had that book?
The problem I have with the approach in the BoVD was the lack of structure. It simply doesn't take account of any hierarchy of the lower planes or the verisimilitude of demons/devils coexisting with deities.
Indeed, as I mentioned in my review the stats therein were pretty much pointless.
It is so easy to do properly with the linear approach to Hit Dice. I treat Outsiders as spirits. Therefore they do not grow. But they do gain power (Highlander style) by destroying other Outsiders.
All power is relative remember, so its simple to equate this power with divinity.
Most of the abilities that go into making Demogorgon what he is would be absorbed by the Lesser Deity template.

S'mon said:I think your conversion of 1e AD&D unique creatures to 3e by dividing hp by 4 to get hit dice makes a good rule of thumb, although dividing by 4.5 would also work.
There were a number of reasons for dividing by 4. Firstly, its simpler. Secondly, it fits perfect with the Immortals Handbook. Thirdly, it balances very well with the 3rd Ed. Outsiders.
Talking to Gary, he said just before he was ousted from TSR that he was planning a book which would have revised all the Demon/Devil stats. In many cases bringing beings like Orcus and Demogorgon (Lesser Gods in their own right) into line with other Deities.
S'mon said:As you note, in 3e though power is far more dependent on hit dice than in 1e where Orcus & Demogorgon could be rivals, so it doesn't always work.
Exactly. Lolth should have 66 HD in 3rd Edition (under my auspices).
By the way (for those keeping note - that conversion table is why Orcus has 45 Hit Dice in the Tome of Horrors)

S'mon said:Maybe 1e Demogorgon had a CON bonus...
It was a strength bonus he needed in 1st Ed.
S'mon said:I increasingly think the BoVD's approach of putting the demon-lords etc in the low-epic range was the right approach for 3e,
I didn't know you had that book?
The problem I have with the approach in the BoVD was the lack of structure. It simply doesn't take account of any hierarchy of the lower planes or the verisimilitude of demons/devils coexisting with deities.
S'mon said:whereas of course 3e Deities & Demigods did a horrible job of statting the gods.
Indeed, as I mentioned in my review the stats therein were pretty much pointless.
S'mon said:An alternative approach would be to take a more linear aproach to power-increase-by-hit-dice at Epic levels, which you have previously advocated, so Demogorgon could have 50 hit dice without being a Greater God or whatever.
It is so easy to do properly with the linear approach to Hit Dice. I treat Outsiders as spirits. Therefore they do not grow. But they do gain power (Highlander style) by destroying other Outsiders.
All power is relative remember, so its simple to equate this power with divinity.
Most of the abilities that go into making Demogorgon what he is would be absorbed by the Lesser Deity template.