I use InDesign. It's definitely not more compact, but since I use an iPad, it's not a big deal; I can easily move around the file, zoom in, zoom out, etc.
![]()
I would find your stat blocks easier to read if they followed WotC's convention of name, then number/info, rather then number/info before name.
Speaking for myself, if I'm looking at a stat-block for something, such as AC, my eyes seek out the label AC then move to the right (given that most reading I do goes from left to right). Using your blocks, I'd constantly be mistaking the Fortitude defence for the AC.
A big problem with encoding any information using color is that few people (in my experience) use color printouts. Anything that color is used for should also be conveyed through wording (or otherwise) if it's going to be useful to me during a game.
Well, there are a few oddities and/or seeming errors in it, so I'm not sure if you want constructive criticism of the custom monster or not. But, it will be difficult to review the revised shortened stat block without doing so.It's a beast of a stat block, probably one of the larger ones in the game shy of the "campaign enders" like Lolth or Orcus. What makes it interesting is that there are lots of different kinds of powers/traits and plenty of triggers/conditions.
Sure, critique away.Well, there are a few oddities and/or seeming errors in it, so I'm not sure if you want constructive criticism of the custom monster or not. But, it will be difficult to review the revised shortened stat block without doing so.