Al said:
You can't Persistent Time Stop.....[snip]
Why not. I'll agree it needs to be fixed but it is legal.
Al said:
You can't Persistent Time Stop.....[snip]
Zog said:Sure, fire off 200 Meteor Swarms. You will hurt nothing.
While time stopped, the caster can not affect anything in the rest of the world. All they can do is Move, cast spells on themself, and cast spells that will affect an area and are not instantaneous.
You can affect Nothing. Hurt Nothing. Move nothing, except yourself.
Time stop is a nice little spell - but not as powerful as folk are making it to be.
Orco42 said:
No they would all wait until time stop ends then they would all go off.
It is even clarified in ELH.
So if you cast 200 meteor swarms, as soon as TS ends your enemy is toast.
Edit- Ok I've read what the Sage says about Persistent Time Stop. Basically he made another stupid decision that is against the rules. He is wrong. Strictly by the rules time stop is not an isntantaneous spell and does work with persistent spell. So until they errata Time Stop the combo is legal.
I do allow it.-Eä- said:
Do you know anyone who would allow Persistent Times Stop, though!?
ruleslawyer said:
BTW, Orco: If you're allowing Persistent TS, there isn't an issue of your players "knowing that they must kill [epic] spellcasters [ASAP]." Your players will never actually encounter an epic spellcaster, because these beings will simply hide in their lairs (or better still, in extradimensional space) and emerge once per day for a period of 24-hour TS rampaging.