The Intelligence Service (Recruiting)

Had a little trouble with updating the wiki page with Donovan, too (the page keeps re-interpreting my asterisks as formatting instructions. Oi), but I think it's legible now.

I may need to update his weapons with the new MW rules (still have to look them over more closely), but otherwise Donovan's ready to start.
 

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New rules to look over, eh? Good times.

Umm I have masterwork breastplate and shield where are these new rules I didn't see a link? thanks in advance

i've been in the taproom too long. :]

Come on one more and hen we will go find a portal to Nerull's front door!!

Don't think I've said 'Howdy' yet, HM! Two games together now!

On the Wiki, when you edit the page to put your character info in there's a menu box with several icons. The one that looks like a page with brackets (<>) will allow you to insert code. The default is plain text, so just past your plain text sheet from the RG in the box that comes up (don't paste the 'code' tags, just the text of the sheet) and when you save it it'll be all lined up!

PS - Thanks for posting the descriptions in the IC!

Howdy back Mowgli, I hope this is not the only two :D More adventures for us to come I hope.

And thanks will try to code Frigin in I think it will look neater (we like neat)

And no problem just copy/pasted the descriptions from the RG to a note pad and now we know what most people look like. But after a few more *hiccup* it won't matters a'tall *hiccup*

HM
 


Scott

Tulsa usually so your about what 3 horus away

by way of flight, I am assuming. by road, we are talking about springfield or belton missouri.

if par avion, that is a bit mystifying. i can get to nashville via st.louis in 45 minutes American Airlines.

so now you understan my confusion.
 


Posted on the main page of the four lands..

under masterworks

While I like the idea of these "quality levels" for weapons and armor...in many cases they are better than magic weapons, and much cheaper. I mean, you can get a sword that is +2 attack and +2 damage for an extra 1000gp, where a similar (+2) magic weapon would be 8000. What becomes the point of having magic items at all?

Edit: Actually...it is even worse than that. You can have a sword that is +3 attack, +2 damage AND +1 initiative for an extra 1000gp. LOL.
 
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I agree Rhun that is where the wicked dm steps in when it gets ridiculious...but the overall concept of masterworks i like...

Having said that...PLAYERS ARE WARNED to keep it reasoonable or the item will be stolen..etc
 

I agree Rhun that is where the wicked dm steps in when it gets ridiculious...but the overall concept of masterworks i like...

Having said that...PLAYERS ARE WARNED to keep it reasoonable or the item will be stolen..etc

Yeah, like I said...the concept is great. I'd like to do something similar in my campaign worlds. But it breaks magic weapons and armor. With that said, I will make sure I keep weapons and/or armor reasonable. :) I already saw some mistakes I had made with initial gear, so I have to fix that anyway.
 

Mostly I was just planning on seeing what the prices I'd already paid on Donovan's MW items would net him under the system. I don't think it'll make that much of a change, but I'll be happy to scale anything back if it looks out of line when I'm done.
 


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