The Forsaken One
Explorer
Warcraft 3 night elves, my D&D interpretation.. ECL +3 or +4?
Night Elves - Female (note females are the warriors of the race)
These shadowy, immortal beings were the first to study magic and let it loose throughout the world nearly ten thousand years ago. The Night Elves' reckless use of magic drew another ancient race only known as the Phaerimm into the world and led to a catastrophic war between the two titanic races. The Night Elves barely managed to banish the Pharimm from their kingdom, but their wondrous homeland was shattered and drowned by the sea. Ever since, the Night Elves refused to use magic for fear that these dreaded abomenations would return. The Night Elves closed themselves off from the rest of the world and remained hidden atop their holy mountain of Hyjal for many thousands of years. As a race, Night Elves are typically honorable but very cunning, but they are very distrusting of the 'lesser races' of the world. They are nocturnal by nature and their shadowy powers often elicit the same distrust that they have for their mortal neighbors.
-4 Str + +6 dex -2 con +0 int +2 wis +2 cha
AL: Chaotic Neutral
Night elf speed = 50 ft
+2 racial to listen, move silently and wilderness lore checks
At night Night Elves recieve a +4 bonus to hide, Spot and search checks
Night elves recieve a racial +2 dodgebonus to all creatures, this increases to +4 at night
Night Elves receive a +2 Bonus to reflex and Willsaves
Night Elves have 120 ft darkvision
Shadow Meld (su): at night female shadow elves that reamain immobile count as invisible units, this is a unique ability for only the females of the race.
Nondetection (su): Night Elves are under effect of a continuous non detection ability and it has a caster level of a wizard equal to its class level
Trackless step: Night Elves leave no traces in natural enviroment en can't be tracked.
Night Elves have spellresistance of 11 + classlevel
Light blindness: Sudden exposure to bright light (such as a sunlight or daylight spell) blinds the Night elf for 1 round. In addition, Night Elves suffer a -1 circumstance penalty to attack rolles, saves and checks while operating in bight light.
Night elf females are proficient with anytime of bow (not crossbows) and the Sivor, night elves detest the use of melee weapons and gain -1 penalty when using melee weapons. (Sivor: Thrown weapon, range 40ft, damage 1d8 (S) (Kind of chakram but different
), special: It can bounce 1d4 times after hitting anything determined by the DM on a failed attack roll. A very interesting weapon and yes it can bounce off walls, the ground, the ceiling... (Use at your own risk))
A Night elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door.
Immunity to magic sleep spells and effects.
Cold resistance: By living in "The North" and the high ice for thousands of years the Nightelves have grown resistant to cold and so they ignore the 5 five damage of the cold subtype.
Special: The Night Elves have refused to use magic for fear that the Phaerimm would return, the Night Elves are forbidden to practise the Art and use arcane magic although very many Night Elves are born with a very strong link with the Weave and because of this they would make great sorcerers but their law forbids them and for thousands of years no Night Elf has practised the Art and tried to devellop their gift out of fear and custom. (Night Elf sorcerors have +1 to their save DC and +1 caster level als racial bonus)
Favored class: Druid for Males (have way other stats and much less abilities) and fighter for females.
Languages: Night Elves speak Hyjallan and draconic
SPECIAL NOTE: At night means natural darkness, magical darkness does NOT grant special abilities with the "at night" description!
Night Elves - Female (note females are the warriors of the race)
These shadowy, immortal beings were the first to study magic and let it loose throughout the world nearly ten thousand years ago. The Night Elves' reckless use of magic drew another ancient race only known as the Phaerimm into the world and led to a catastrophic war between the two titanic races. The Night Elves barely managed to banish the Pharimm from their kingdom, but their wondrous homeland was shattered and drowned by the sea. Ever since, the Night Elves refused to use magic for fear that these dreaded abomenations would return. The Night Elves closed themselves off from the rest of the world and remained hidden atop their holy mountain of Hyjal for many thousands of years. As a race, Night Elves are typically honorable but very cunning, but they are very distrusting of the 'lesser races' of the world. They are nocturnal by nature and their shadowy powers often elicit the same distrust that they have for their mortal neighbors.
-4 Str + +6 dex -2 con +0 int +2 wis +2 cha
AL: Chaotic Neutral
Night elf speed = 50 ft
+2 racial to listen, move silently and wilderness lore checks
At night Night Elves recieve a +4 bonus to hide, Spot and search checks
Night elves recieve a racial +2 dodgebonus to all creatures, this increases to +4 at night
Night Elves receive a +2 Bonus to reflex and Willsaves
Night Elves have 120 ft darkvision
Shadow Meld (su): at night female shadow elves that reamain immobile count as invisible units, this is a unique ability for only the females of the race.
Nondetection (su): Night Elves are under effect of a continuous non detection ability and it has a caster level of a wizard equal to its class level
Trackless step: Night Elves leave no traces in natural enviroment en can't be tracked.
Night Elves have spellresistance of 11 + classlevel
Light blindness: Sudden exposure to bright light (such as a sunlight or daylight spell) blinds the Night elf for 1 round. In addition, Night Elves suffer a -1 circumstance penalty to attack rolles, saves and checks while operating in bight light.
Night elf females are proficient with anytime of bow (not crossbows) and the Sivor, night elves detest the use of melee weapons and gain -1 penalty when using melee weapons. (Sivor: Thrown weapon, range 40ft, damage 1d8 (S) (Kind of chakram but different

A Night elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door.
Immunity to magic sleep spells and effects.
Cold resistance: By living in "The North" and the high ice for thousands of years the Nightelves have grown resistant to cold and so they ignore the 5 five damage of the cold subtype.
Special: The Night Elves have refused to use magic for fear that the Phaerimm would return, the Night Elves are forbidden to practise the Art and use arcane magic although very many Night Elves are born with a very strong link with the Weave and because of this they would make great sorcerers but their law forbids them and for thousands of years no Night Elf has practised the Art and tried to devellop their gift out of fear and custom. (Night Elf sorcerors have +1 to their save DC and +1 caster level als racial bonus)
Favored class: Druid for Males (have way other stats and much less abilities) and fighter for females.
Languages: Night Elves speak Hyjallan and draconic
SPECIAL NOTE: At night means natural darkness, magical darkness does NOT grant special abilities with the "at night" description!
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