Dandu
First Post
If there were not a second level spell that could easily solve this problem, I would take your point more seriously.But this discussion wasn't about "you" nor your character... but exemplifying how other characters can be just as campaign effective. And that depends on the town / city. The chances are more likely in a city that someone is going to come and bang on your door in a city, rather than a tower in the wilderness. Either salesperson, peddler, beggar, curious locals, the mayor, the magistrate, petitioners, wannabes, fanboys, etc. There are more disturbances in a city or town, undeniably. Willing to take the risk?
Depends on the person, doesn't it? Some people are inspired and awed by the ability to reshape reality to your whim.Perhaps... but he still has to toil a large part of the day to so, and not just flash in for three minutes. Seeing someone participating in your toils is more inspiring, than have someone flash by and chuck up a few walls in less than 30 seconds.
The statement "But perhaps more flavourful?!? God forbid! Someone actually enjoying themselves!" seems to be a little charged.If that is the way you choose to read that sentence, *shrug*. Seriously, I think you are perhaps starting to look at this thread as a personal attack on your character, you, and your play style. Which was hardly my meaning.
2) I would dispute this because fighters have to spend their feats on fighting, as they aren't great in their designated, and the general suckiness of most metamagic and item creation feats leaves spellcasters with free feats.I was merely stating,
1) Fighters have more feats than Sorcerers (fact)
2) Fighters therefore have more flexibility to select "Leadership"
3) Players of spellcasters, with fewer feats, have to face tougher choices: to qualify for a cool PrC, is not easy.
4) For fighters, that choice is obviously easier.
3) Can you provide evidence of how, if the spellcaster's 6th level feat slot were spent on Leadership, it would be a "tough choice" because that would hinder qualification for a cool prestige class? Very few prestige classes for spellcasters that I know of seem to involve such intense feat requirements, and several spellcasting classes get bonus feats.
4) Is it not true that, if a fighter wanted to get into a prestige class, he will also have to spend feats to qualify for it? What if the feats required are not fighter bonus feats?
I prefer to use an example because in the past, I have been accused (several times, come to think of it) of using a "schrodinger's wizard" who has ever spell known when needed. My opponent felt this to be unfair and disingenuous on my part, which was hardly my intent.I have repeatedly tried to discuss the generic problem; spellcasters vs nonspellcasters, and their ability to participate in the campaign during time off. Somehow, "your" sorcerer has been repeatedly dragged into the conversation.
That is your perogative. I suggest, however, that if you stop using your specific character as an example, and instead, talk about the generic, you would see that I do have a few points.
But if you want to discuss this "generically", let me make a point to counter your point. It seems that a Wizard can learn a vast array of spells that give him incredible versatility and power, even without going for the broken options. He can, with 9 hours of rest and prep time, retool his arsenal to gear for an entirely different game should the party switch from, say, heavy combat to stealth infiltration or a search for some object lost among the planes. A fighter, by contrast, does not get to do this. It is doubtful if, working with what the fighter class gets mechanically, he could ever match a full spellcaster in this regard.
I do not disagree that people need to be involved, I merely contend that it is much easier to contribute with some classes than others since certain classes get a much better toolkit.1) Everyone (All PCs) needs to be involved and contributing, even during off time.
I think pawsplay has a very good post about this situation.2) DM dishes out awards as he sees fit; hopefully, with care so unfair dominance by a single character doesn't happen, regardless of wonky spells.
Agreed; they were, of course, examples of how, by the books, casters are overpowered. But those are not the only way that casters can overshadow others, and you can do it with non-broken spells.3) House Rules exist for a reason. Nerfing the planar ally/binding class of spells is IMX, relatively common.
What if the player character does not want to be involved in many organizations, and just wishes he could kick ass on the battlefield to the same degree as a spellcaster, or be as versatile using his character's abilities?By placing reasonable restrictions on the spellcasters' use of "downtime", and encouraging all characters to get more involved in various different organisations, instead of handwaving the spellcasters' every wish, NON-spellcasters can feel as if they contribute as much to the middle and high level campaign, and even feel they are being rewarded for those efforts.
If that is the way you choose to read that sentence, *shrug*.I most assuredly will. But after your statement of lack of interest in any continued dialogue with me, this statement rings false.
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