The Jade Frontier (DM: Ukingsken, Judge: Lord Sessadore)


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OOC (Various stuff): Miranna is willing to contribute gold to Yishim's component cost, if needed. She would even be willing to forfeit a share of gold, since she got the sword. Miranna has speed 6, so will be able to keep up with the group if we're going back to town- it should be reachable by the end of the day, as the farm where we had our first fight of the day was only a bit more than an hour from town.
 


"the slowest I think are myself and Brenwar."
"More than likely, I'll try to keep pace with all of this," he raises his plate covered arms. "Well if all the magic is ready shall we be off?"
[sblock=OOC]
I'm fine with contributing to component costs for anyone in the party if it is for the general good of the party.
[/sblock]
 

The party departs for Maoleth. Under the effects of Firete's ritual, they travel quickly, and Yishim throws his pack on the disc as well to give his back a rest.

So here's my plan. I'll say there was a coded note from the Emissary to someone called "The Shadowed One" which appears to indicate that there is a spy in Maoleth, and should provide enough information to help identify this person. Have you met any of the individuals in Maoleth itself? The directing beacon that Firete and I used led us by the town and straight to you.

If there is any risk that your contact in Maoleth could be the spy, we shall need to employ even more subterfuge. Perhaps we should create a false note?

In any case, the false process of deciphering the note should involve our moving to a remote location where the spy might think he could easily ambush us.

What do you think?
 


Miranna's voice is quiet, but still has a rasping edge to it. "When we arrived in town, we spent most of the night at an inn, and met a number of local folk. The town is small enough that any of them might have been the spy we seek- certainly such an agent would want to assess any newcomers. The next morning, we met the lord of the town, Lord Hashteth or something like that, and the town wizard Valthun, from whom we got this map. There were rumors of townsfolk disappearing, but we were able to learn only a little in the short time we were there."

She paused, remembering what she could. Had it really been just this morning that they set out, and last night they slept in the town? It seemed like months had passed...

"We were to put an end to the kobold menace, which I think we have done, and to investigate the stirrings of some dark power, possibly a cult associated with necromancers and the undead- that we have done little with, though I believe the Emissary may have been a link between the two. We can make our report, and turn over the Emissary's body. The map we had, and the information, noted an old keep might be tied into this- perhaps the keep whose master that kobold spoke of. I think we must go there- perhaps tomorrow if no further clues present themselves. If we wish to draw out the spy, perhaps we can use the other location our map indicates as significant- it was some kind of battle site of historic import."

OOC: How about this? We return to town, make our report and hand over the body of the Emissary. Someone persuasive drop the hint that we've found a coded note, and that we intend to decipher it. We go to the house we were using last night, and set a trap in case the spy is in town. If they don't bite, we head out tomorrow morning and say we're headed for the battle site- but we actually go to the keep, which seems more likely to be significant. It is fairly tough to remember what happened back at the start of all this- I had to read back along the thread just for this much.
 

"Intriguing, but I have something else to add to this. Could it be assumed that those in Maoleth do not know that Yishim and I have joined you? As he said, we passed by the town without entering it. We could use their ignorance to our own advantage." She considers for a moment. "Perhaps, you, Chey and Brenwar could report to Lord Hashtesh and Yishim and I get some more information about this spy from the townsfolk. Perhaps even then we could give them false information, give the impression that we are not intending to go to the keep. What say you to this plan?"

[sblock=OOC]This is pretty much you plan above with an added twist so we could get some more information, and Yishim and Firete are in a good position to work behind the scenes as we came to the quest late. I realise that I have a Bluff of 11 and Diplomacy of 8 that can be pushed to 13, but this is too good an opportunity to resist even if it does means splitting the party. Besides, I love intrigue![/sblock]
 
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ooc: This isn't a realtime* game, so don't worry about splitting the party. Let me rephrase that: don't not split the party for my sake.

ooc: * What's a good term for non-pbp? "Real-life" or "normal" sound derogatory towards pbp. I think covaithe uses "meatspace" which is clever but a little, um, graphic for my tastes.
 

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