Miranna's voice is quiet, but still has a rasping edge to it. "When we arrived in town, we spent most of the night at an inn, and met a number of local folk. The town is small enough that any of them might have been the spy we seek- certainly such an agent would want to assess any newcomers. The next morning, we met the lord of the town, Lord Hashteth or something like that, and the town wizard Valthun, from whom we got this map. There were rumors of townsfolk disappearing, but we were able to learn only a little in the short time we were there."
She paused, remembering what she could. Had it really been just this morning that they set out, and last night they slept in the town? It seemed like months had passed...
"We were to put an end to the kobold menace, which I think we have done, and to investigate the stirrings of some dark power, possibly a cult associated with necromancers and the undead- that we have done little with, though I believe the Emissary may have been a link between the two. We can make our report, and turn over the Emissary's body. The map we had, and the information, noted an old keep might be tied into this- perhaps the keep whose master that kobold spoke of. I think we must go there- perhaps tomorrow if no further clues present themselves. If we wish to draw out the spy, perhaps we can use the other location our map indicates as significant- it was some kind of battle site of historic import."
OOC: How about this? We return to town, make our report and hand over the body of the Emissary. Someone persuasive drop the hint that we've found a coded note, and that we intend to decipher it. We go to the house we were using last night, and set a trap in case the spy is in town. If they don't bite, we head out tomorrow morning and say we're headed for the battle site- but we actually go to the keep, which seems more likely to be significant. It is fairly tough to remember what happened back at the start of all this- I had to read back along the thread just for this much.