[sblock=hp counts]Weird, I had Firete down 7 hp, but she hadn't been attacked. Oh, and also I assumed you had all been at full at the start of the encounter. I guess I ought to correct that too. Ergh... no, you all start at full. Don't want to spend the time needed to go through the old posts just to peg a couple hp off. Besides, with Song of Rest, you probably did all start at full anyway.[/sblock]
Chey erupts back into this reality, only to see Malgrim standing nearby, his arms crossed over his bloated chest. He smiles widely, revealing a maw of rotten, jagged teeth.
"Stupid girl. Never chase snake into den. I show why." At that, he snaps his fingers, and he and his cronies rush around Chey. Malgrim draws a gnarled club and, laughing, brings it down hard on Chey's head, disorienting her slightly in addition to causing significant pain. The other goblins however are less lucky, for the vicious winds wreathing the Tiefling prevent them from landing solid blows.
Back down the hallway, the rest of the group is also having some trouble. Brenwar is hit in the leg by a javelin, and as he staggers another goblin rushes up and stabs him from behind. Another goblin arcs a spear across the melee and catches Firete in the side. The other goblins are unable to connect, but the press of bodies threatens to overwhelm the adventurers.
[sblock=Status]Initiative:
Malgrim (-19)
Warrior 30
Warrior 76
Warrior 81
Warrior 86 (-10, Aegised)
Cutter 18
Cutter 36
Cutter 74
Yishim (22/22+4)
Firete (20/28)
Cheysuli (11/31,
bloodied, slowed, -2 to AoOs)
Brenwar (12/35,
bloodied)
Miranna (35/35)
Chey will get Virtue of Valor's thp this turn, because she's probably going to need it.
For his move, Malgrim uses Goblin Shuffle, which allows him and two allies to shift half their speed. He shifts to -B12, Cutter 74 shifts to -B11, and Warrior 81 shifts to A12. He'll then draw a club and attack Chey, dealing an additional 2d6 damage when he has CA.
Hits AC 28 for 15 damage. Chey is slowed and takes a -2 penalty to opportunity attacks until the end of Malgrim's next turn. She's also bloodied.
Warrior 30 comes from the southern chamber and throws a javelin at Brenwar,
hitting for 10 damage. Brenwar is bloodied.
Warrior 76 comes from the north and throws a javelin at Firete,
hitting AC 19 for 8 damage.
Warrior 81 attacks Chey and
misses. He then shifts to A13.
Warrior 86 attacks Miranna and
misses.
Go, my minions! Cutter 18 charges Brenwar from the north, Cutter 36 charges Brenwar from the south, and Cutter 74 attacks Chey. 36 hits Brenwar for 5 (Cutters deal an additional point of damage when they have CA), others miss.
Rolls.
I'm a little surprised Chey's still up. Both attacks that missed her did so because of concealment, by the way.
This next turn looks like it's going to be a pivotal one. Good luck![/sblock]
[sblock=Monster Info]Here's what you know:
Malgrim
AC ?? | Fort ?? | Reflex 17 | Will 15
MBA: +9 vs AC, 1d6+3 damage, target is slowed and takes a -2 penalty to opportunity attacks until the end of Malgrim's next turn.
Warrior
AC 17 | Fort 13 | Reflex 15 | Will 12
MBA: +6 vs AC, 1d8+2 damage
Cutter
Minion
AC ?? | Fort ?? | Reflex 14 | Will ??
MBA: +6 vs AC, 4 damage[/sblock]
edit: ooc: oh yeah, and please kill a bunch of them so it doesn't take me so long to update the next round.