The Kobold's Captive (ozymandias79 judging)

Trevor look at the cloak "It might happen that our summoner have been killed by the shadows... in that case, I am not sure what happen to the body. Whatever, I don't think we will hear from him for tonight. Let's finish our night and let's go tomorrow morning."
 

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Vixo nods. He then decides to get rid of the circle that summoned the creatures lest it be used again. He picks up the candles one by one and hurls them as far as he can in all directions. He also scuffs out the circle and drags some underbrush over where it was.
 

"Hmmm... Vulkar... planar portals. I will have to make note of that. So are we finished with this site, then?"

[sblock=OOC]So are we going to get to benefit from a full rest?[/sblock]
 

[sblock="OOC"]

Well, the Sun isn't up yet, but you can continue on to the kobolds now if you'ld like, or catch a 2 more hours of rest [/sblock]
 
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Cross binds & dresses his wounds before retiring to his bedroll for a couple more hours of rest...

[sblock=OOC]I will spend healing surges to get back to full HP, before resting[/sblock]
 


Vixo is agreeable to either resting or going on.

[sblock=Stat Block]
Vixo - Male Kobold Rogue 1
Passive Perception:16, Passive Insight:11, Senses: Normal
AC:16, Fortitude:13, Reflex:16, Will:11 -- Speed:6, Size: Small
HP: 26/28, Bloodied 14, Surge Value 7, Surges left 9/9
Action Points: 1, Second Wind: not used
Powers -
Shifty (Minor action shift 1) [Kobold Racial]
Deft Strike [Rogue 1]
Riposte Strike [Rogue 1]

King's Castle [Rogue 1]
Multiclass Fighter Power [Student of the Sword Feat]

Blinding Barrage [Rogue 1]
[/sblock]
 

Well, I just found out that the post I thought I made this morning got ate... I'll redo it tonight.
 

The rest of the night passes uneventfully, and morning light comes in it's own time. After stamping out the remains of the campfire and any burning embers from Cross' scorched grass, you get prepared to make your way on to the kobolds' lair.


[sblock="OOC to all"]

The Skill Challange continues.

Primary Skills: Athletics, Endurance, Nature, Perception.

Athletics can be used to help the group past obsticles, climb, swim, etc,
Endurance to push through on the march
Nature to find your way
and Perception to pick up on clues to lead you

You have 3/6 successes and 2/3 failures

[/sblock]
 


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