I'm sorry you feel that way. I'm also hardly ecstatic about not playing the character I spent hours over creating and refining, but I'm sure going to make the best of a bad situation and give ByteRynn's character a good workout. And I hope that Kafkonia has some fun with my Lizardman Dragon Shaman. Besides, it's not all bad, as I no longer have to type three 's' everytime Skleroc says something with the 'ess' sound in itQuestion said:Im not sure whether i can continue. My interest level in this has dropped to an all time low........im finding it difficult to post.
If there are serious concerns about the whole soul transfer thing I can reverse it after the first combat.Legildur said:I'm sorry you feel that way. I'm also hardly ecstatic about not playing the character I spent hours over creating and refining, but I'm sure going to make the best of a bad situation and give ByteRynn's character a good workout. And I hope that Kafkonia has some fun with my Lizardman Dragon Shaman. Besides, it's not all bad, as I no longer have to type three 's' everytime Skleroc says something with the 'ess' sound in it![]()
D20Dazza said:If there are serious concerns about the whole soul transfer thing I can reverse it after the first combat.
I hear ya Kafkonia. My problem was I hadn't actually read the adventure before it was chosen. If I had of I might have thought twice about offering it up as a suggestion. The soul transference is written into the adventure to keep the players on their toes, which would definitely be more effective in an ongoing campaign.Kafkonia said:Actually, I kind of like thisss... I mean, this.
I think it's a better schtick to insert in a preexisting campaign than to use at the start, though.
Erekose13 said:Or if you prefer to remove Question's character:
Skleroc - created by Legildur - played by Kafkonia
Halidon - created by ByteRynn - played by Legildur
Kageri - created by Erekose13 - played by ByteRynn
Aram - created by Rhun - played by Erekose13
Orin - created by Kafkonia - played by Rhun