Piratesmurf said:The rules o' the Flurry state that all attacks must with unarmed strikes or special monk weapons.
A grapple check be neither o' the two.
If ye be grapplin' already, ye can make use o' the 'attack opponent with light weapon' option, and then ye can use yer Flurry to punch him at -4.
SARRR!D said:If You Be Grapplin'
When you be grapplin' (regardless o' who started the grapple), ye can perform any o' the followin' actions. Some o' these here actions be takin' the place o' an attack (rather than bein' a standard action or a move action). If yer base attack bonus be allowin' you multiple attacks, ye can attempt one o' these here actions in place o' each o' yer attacks, but at s'ccessively lower base attack bonuses.
SARRR!D said:Attackin' Yer Opponent: Ye can be makin' an attack with an unarmed strike, nat'ral weapon, or light weapon again' another character ye be grapplin'. Ye're a-takin' a –4 penalty fer such attacks. Ye can’t be attackin' with two weapons while grapplin', even if both're nought but light weapons.
SARRR!D said:Damagin' Yer Opponent: While grapplin', ye can be dealin' damage t' yer opponent equiv'lent t' an unarmed strike. Make an opposed grapple check in place o' an attack. If ye win, ye be dealin' nonlethal damage as normal fer yer unarmed strike (1d3 points fer Medium attackers or 1d2 points fer Small attackers, plus Strength modifiers). If ye want t' deal lethal damage, ye take a right mighty –4 penalty on yer grapple check.
Exception: Monks be dealin' more damage on an unarmed strike than other characters, an' the damage is lethal. However, they can be choosin' to deal their damage as nonlethal damage when grapplin' without takin' the usual –4 penalty for changin' lethal damage to nonlethal damage.
Legildur said:Question 1: if the vampire hadn't moved during the round (and ignoring that he was prone), does a 5ft step to move into my square to maintain the grapple generate AOOs from threatening creatures? I believe it does.
SARRR!D said:Step 4: Maintainin' Grapple. To maintain the grapple fer later rounds, ye must be movin' into the target’s space. (This here movement is free an' doesn’t be countin' as part of yer movement in the round.) Movin', as normal, be provokin' attacks o' opportunity from threatening opponents, but not from yer target.
Legildur said:Q2: Given that crawl 5ft is a move action (that provokes AOOs), can the vampire (remember he was prone) in fact move into my square to maintain the grapple?
SARRR!D said:If you can’t move into your target’s space, you can’t maintain the grapple and must immediately let go of the target. To grapple again, you must begin at Step 1.
Legildur said:Q3: Next round, Transmuter cast Enlarge Person on my monk (for which I am eternally gratefull). Suddenly I'm a 10ftx10ft creature. There were 3 of us in a line next to each other. What space do I now occupy? Who has to adjust, and when, to fit everyone in (considering I now occupy a square illegally)?
SARRR!D said:Squeezin': In some cases, ye may have to be squeezin' into or through an area that ain’t as wide as the space ye be takin' up. Ye can be squeezin' through or into a space that be at least half as wide as yer normal space. Each move into or through a narrow space counts as if t'were 2 squares, an' while ye be squeezed in a narrow space ye be takin' a –4 penalty on attack rolls an' a –4 penalty t' AC.
When a Large creature (which normally takes up four squares) be squeezin' into a space that be one square wide, the creature’s miniature figure be occupyin' two squares, centered on the line 'tween the two squares. Fer a bigger creature, be centerin' the creature likewise in the area it be squeezin' into.
A creature can be squeezin' past an opponent while movin' but it can’t be endin' its movement in an occupied square.
Pbartender said:What's more, there ain't a special monk weapon made that ain't a light weapon t' boot.
So 'tis rightly legal-wise by sea-law t' flurry when yer grapplin' so long as ye be using yer unarmed strike or one of them there light monk weapons.
Piratesmurf said:I have a quarterstaff that says ye be wrong, matey.
Piratesmurf said:If ye read me post again, ye'll see I said exactly that.
Piratesmurf said:The rules o' the Flurry state that all attacks must with unarmed strikes or special monk weapons.
Piratesmurf said:A grapple check be neither o' the two.
If ye be grapplin' already, ye can make use o' the 'attack opponent with light weapon' option, and then ye can use yer Flurry to punch him at -4.
Arrrgh, but isn't that th' 'Smurf's point, matey? Attack th' opponent wit a monk weapon be fine, but 'Damage Opponent' tain't usin' a monk weapon or unarmed strike. So no Flurryin' wit th' 'Damage Opponent' feature, me hearties!Pbartender said:What's more, he don't be needin' to use the 'Attack Opponent' option, he could be usin' the 'Damage Opponent' option fer unarmed damage, whereby he wouldn't be gettin' any -4 penalty fer attackin'.
Lord Pendragon said:Arrrgh, but isn't that th' 'Smurf's point, matey? Attack th' opponent wit a monk weapon be fine, but 'Damage Opponent' tain't usin' a monk weapon or unarmed strike. So no Flurryin' wit th' 'Damage Opponent' feature, me hearties!
Pbartender said:Damage Opponent is an opposed grapple check that deals non-lethal damage, and it replaces a normal attack.
That means a monk can take a full attack action with flurry of blows and simply use the Damage Opponent option for all of his unarmed attacks to avoid the -4 penalty.