• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Long Journey Home

Alexandra shimmered into sight after the claws raked across her suit. She ducked to one side thrusting up into the clawbot with a bright dagger of blinding heat.

OOC: Oleg said that Mikhail would give me the destiny to pass the bravery when he was still in the tank. I'll drop stealth, get 3 mana from regen, putting me on 7 I'll attempt the thermal lance on the claw bot next to me, taking me down to 3. If it is enough to kill it I'll move adjacent to the un-hampered clawbot, if not I'll do the same thing with a shift. Then I'll have Olgah give Ghost advantage on his next r.acc or mag roll with her marker-light and she'll move back. And then I'll give her 1 mana taking me to 2.


OOC: And because apparently our chance of botching everything is extremely high I'll spend as much destiny as I need to hit which I'm assuming is gonna be about 5. Taking the hit up to 15 if necessary vs mag def. But actually only spending 3 to put me on 13 to hit and 12 Des pts .
 
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Alexander growled as he felt the impact of the rocket slam into him, his armoured servos whining as they resisted the impact damage, while simultaneously facilitating the generous beating his crackling powerfists were delivering on the clawbots, his own muscles compensating for a slight sluggishness in his arm-motors.

Squadron! Stand fast! Take them down!

OOC: Okay, my [L] and [R] boxes have one slash through, assuming I have done the mathematics correct, but I ignore effects of Damage till critical, so I fight on unaffected. If I am not getting this right, please say, I'm still shaky with the system!!

Anyway, my actions: I will Power-attack the last claw-bot infront of me.
 

After the shuddering subsides, Ghost catches himself with a smirk. He looks around and notices Mikhail has charged off the ship.

It'll take a lot more then that to shake me. Damn it private Mikhail, what the hell are you doing?


Sarah, trace the movements of the AWB closest to Mikhail, make it perfect.

You expected any less?


The smirk still on Ghost's face, he knew why he chose Sarah out of the possible programmes available to him. The calculations were in, Ghost took aim looking down the all too familiar scope. The smoke rising from the damaged ship not a concern of his. Hell they could be hiding behind a brick wall and Ghost would still find a way through it. He never contemplated missing, if he missed then he had no right to call himself a sniper.

OOC: BOOM HEADSHOT! I'm sorry couldn't resist =D
 
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OOC: sorry for the double post, I screwed up the dice rolls. these two dice rolls are for the two passive spells, both clear the CL so it doesn't really matter what order, next post will be the rest of my go and the final dice, sorry! *facepalm*
 
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OOC: Just so you know, the nova beam (buff to Ghost and Alex) is in effect till I tell you guys otherwise


As the Robots charged and attacked J.D. he kept his cool avoiding the claws of one of the Clawbots and preparing his suit for evasive manoeuvres.

Thats a bit close for my liking, lets see if we can't open up a bit of space here


The purple lightning around his figure surged slightly and then arced brilliantly across the ship, seemingly bringing his entire body and suit with it, after a split second the lightning dimmed again and he was stood further away from the metal monsters. Now he had his space, he could focus a bit clearer, a few moments later, responding to a few gestures, the gravity well disappeared and a new one started to form nearer the mass of creatures. As it formed, the Clawbot that almost snagged him a moment ago got pulled away, widening the gap further between them.

Finally almost as an afterthought, the lightning aura around him brightened, until you could no longer look directly at him, then the light dimmed again, and it seemed he had gone.

OOC: Teleport back (I assume that avoids attacks of opportunity) and release gravity well and summon another (CL10) , draw CB up three squares. Upkeep nova beam and cast
gravitational lensing on self (CL11) (No LOS to me)
 
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Arthur reassessed the situation as the shockwaves from the nearby rockets rolled over him.

They're made of stern stuff, lets see what kaboom can do against one though. But let's see how the old techniques work on these space grenades...


He unclipped a grenade, taking a moment to tamper with its mechanics and giving it an energy boost until it was crackiling with energy
Hmm maybe a little too much...oh well this will be interesting. I'm sure he'll be fine he seems quite eager to jump into explosions anyway
and he hurled the grenade into the mass of clawbots surrounding alexander ensuring it detonated above them so as to avoid the ship.
He then once again tried to activate his blast shield, not wanting to rely on luck anymore.

OOC: Kaboom will approach the closest AWB and attach a planted explosive which will detonate this turn.I'll also cast blast shield on myself (again) and boost my grenades blast radius by one leaving me on zero mana. ALso 5 destiny points on the grenade to boost its damage by an additonal 5.
EDIT: due to the enemies so fiendishly moving around, I'll amend the expand blast spell to a shrink one.
 
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He took his hands off what was currently a white-hot machine gun, actually taking a moment to 'stretch his legs' as it were. Right now his best option was to simply wait for Misha to cool down.

"We're not a bad team, ey?"

OOC: taking the turn off, waiting for machine gun to cool down. His alternate weapon would cause too much collateral damage right now.
 

"Of Course not, that is why we we work together my dearest brother"

She stepped back, pulling the energy from the attunements on her brother to herself, taking her remaining mana and casting it off as a bolt of energy, straight into one of the advancing claw monsters.

OOC: Shift back one square, then attack the X8, y15 one with a bolt of magic (4 mana version), means mr nasty claw robot doesn't get to swipe at me right?

Ill spend 5 Destiny on the damage roll (So that would be 34 damage right? 12 from dice (cause it crit) + 14 + 3 + 5 (destiny)
 
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OOC: Resolving Starboard side down to Mikhail:
@J.D. Teleporting doesn't provoke so yes you don't get hit. Place your second well as well.


J.D. Tsuba teleports away hiding himself away from the enemy as he pulls them away from him.

The A.W.B that was disabled flies over to Mikhail, the other one tries to smack Mikhail in the face with his gun in retaliation. Ghost then blows the A.W.B that attacked apart with a well placed shot.

The boarding ship then launches a set of robots to continue their assault on the ship.

Aleksandra then shanks one of the robots and disables it.

The two Claw bots next to Aleksandra despite their hindrance try to attack her. The other two Claw bots at the end of the ship start to move down noticing the defenders.

OOC: Only one of those attacks looks like it will hit, so against mikhail column 5
 
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OOC: Resolving Port side till Arthur, requesting change of targets for Arthur (You can keep the rolls) as the targets have moved.


The Boarding ship fires a salvo of suppressing fire at the port side.
OOC: Bravery checks


Kaboom deftly plants the bomb on the A.W.B, that blows up swiftly in his face. Blowing the A.W.B into spare shrapnel with Kaboom looking quite damaged as well. Rey then blasts the last claw bot near her destroying it.

OOC: The A.W.B trade initiative with Claw bots since they are next to each other.


The two remaining A.W.B. fire of shots towards the clump of 3 soldiers on the ship. Hopefully damaging their foes. The missiles veer really far off course, hitting the ship both times.

Two of the claw bots rush forward to surround Alex, though have no time to attack him. The two flying from space however to and take a swipe at him each.

Alex then retaliates missing one of them though managing to restore his barrier.
OOC: Alex regains 9 barrier boxes. Attacks from the claw bots hit column 2 and 5.
 
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Into the Woods

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