CapnZapp
Legend
Page 3
Jobal
Deals in guides and sell-swords
Scimitar of the Fool +1 1500 sp
You have disadvantage on Wisdom saving throws while you hold this weapon. These weapons are popular with iron rulers who don’t entirely trust their guards.
Boots of the Battle Charger 2000sp
While wearing these boots, you gain the use of the Charger feat.
Vest of Bravery 6000 sp
The wearer of this silk vest with platinum embroidery gains a +2bonus to Strength and Wisdom saves
[STRIKE]Wand of Endure Elements8000 sp[/STRIKE]
Kwayothé
Deals in fruit,wine, ale, tej, oil, perfume, insect repellent, and black magic
Potion of Animate Dead 1000 sp[STRIKE]1500 sp[/STRIKE]
When you administer this potion to a pile of bones or a corpse of a Medium or Small humanoid, you create a zombie or skeleton as per the animate dead spell.
Drop of Vampire Blood 2500 sp
You're incapacitated with pain for one minute as you transform into a Vampire Spawn (MM298). At sunrise you must make a Wisdom DC 10 saving throw to change back or you fall into torpor for one hour and must then repeat the save. If you fail three such saves, you awaken as a true Spawn with your alignment permanently set to Chaotic Evil.
Thorn of Dim Vision (req attn) 880sp
You gain the Dim Vision cantrip: one creature within 90 ft must make a Wisdom saving throw or have its visual range limited to 20 ft(including darkvision) until the end of your next turn.
Dagger of Chill Touch 1900 sp
This pocked and notched piece of yellowed bone seems to have once been used as the pommel for
a dagger, though the blade is now missing. When you grasp the hilt of a spectral dagger,
a “blade” of ghostly light coalesces into existence. Attacks with this dagger cause no regular damage. Instead, if used in melee the target is affected as if you cast the Chill Touch cantrip on it.
Darkfire Gloves 3000 sp (req attn)
You gain the racial feat Flames of Phlegethos. This item is part of the Caelynnvala’s Boons set.
Rodof the Pact Keeper +1 (req attn) 10000sp[STRIKE]15000 sp[/STRIKE]
DMG197
Nychyaella’s Shadow Spear +2 18000sp[STRIKE]36000 sp[/STRIKE]
This spear is made of shadow-top wood. Three times per day on a successful attack, in addition to dealing damage normally, you may(as a free action) choose to drain the victim of life energy to heal yourself, as if you cast the Vampiric Touch spell on the target.
Wand of Binding (req attn) 20000 sp
DMG209
Wand of Curses(req attn by a spellcaster)24000sp
This wand has 7 Charges. While holding it, you can use an action to expend1 or more of its charges to cast the Bestow Curse spell (DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell.You can increase the spell slot level by one for every additional charge you expend. The wand regains 1d6+1 expended charges daily at midnight. If you expend the wand's last charge, roll a d20. On a 1, the wand is transformed into a swarm of scorpions attacking you and is destroyed.
Jobal
Deals in guides and sell-swords
Scimitar of the Fool +1 1500 sp
You have disadvantage on Wisdom saving throws while you hold this weapon. These weapons are popular with iron rulers who don’t entirely trust their guards.
Boots of the Battle Charger 2000sp
While wearing these boots, you gain the use of the Charger feat.
Vest of Bravery 6000 sp
The wearer of this silk vest with platinum embroidery gains a +2bonus to Strength and Wisdom saves
[STRIKE]Wand of Endure Elements8000 sp[/STRIKE]
Kwayothé
Deals in fruit,wine, ale, tej, oil, perfume, insect repellent, and black magic
Potion of Animate Dead 1000 sp[STRIKE]1500 sp[/STRIKE]
When you administer this potion to a pile of bones or a corpse of a Medium or Small humanoid, you create a zombie or skeleton as per the animate dead spell.
Drop of Vampire Blood 2500 sp
You're incapacitated with pain for one minute as you transform into a Vampire Spawn (MM298). At sunrise you must make a Wisdom DC 10 saving throw to change back or you fall into torpor for one hour and must then repeat the save. If you fail three such saves, you awaken as a true Spawn with your alignment permanently set to Chaotic Evil.
Thorn of Dim Vision (req attn) 880sp
You gain the Dim Vision cantrip: one creature within 90 ft must make a Wisdom saving throw or have its visual range limited to 20 ft(including darkvision) until the end of your next turn.
Dagger of Chill Touch 1900 sp
This pocked and notched piece of yellowed bone seems to have once been used as the pommel for
a dagger, though the blade is now missing. When you grasp the hilt of a spectral dagger,
a “blade” of ghostly light coalesces into existence. Attacks with this dagger cause no regular damage. Instead, if used in melee the target is affected as if you cast the Chill Touch cantrip on it.
Darkfire Gloves 3000 sp (req attn)
You gain the racial feat Flames of Phlegethos. This item is part of the Caelynnvala’s Boons set.
Rodof the Pact Keeper +1 (req attn) 10000sp[STRIKE]15000 sp[/STRIKE]
DMG197
Nychyaella’s Shadow Spear +2 18000sp[STRIKE]36000 sp[/STRIKE]
This spear is made of shadow-top wood. Three times per day on a successful attack, in addition to dealing damage normally, you may(as a free action) choose to drain the victim of life energy to heal yourself, as if you cast the Vampiric Touch spell on the target.
Wand of Binding (req attn) 20000 sp
DMG209
Wand of Curses(req attn by a spellcaster)24000sp
This wand has 7 Charges. While holding it, you can use an action to expend1 or more of its charges to cast the Bestow Curse spell (DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell.You can increase the spell slot level by one for every additional charge you expend. The wand regains 1d6+1 expended charges daily at midnight. If you expend the wand's last charge, roll a d20. On a 1, the wand is transformed into a swarm of scorpions attacking you and is destroyed.