enigma5915
Explorer
Yes, the default hit percentage when all things are equal (equally good offense vs. equally good defense) should be around 65-75%. Not 50%.
A player should on average only miss an opponent of their level 1 out of every 3 or 4 rounds.
I disagree with this concept. I believe 50% is right on for comparable opponents. And each hit should be a very unwanted event that should be avoided. The concept of taking just another hit seems ludicrous. Every hit should matter significantly and therefore combat is not about taking hits...this is what extends combat. A couple good hits should ruin anyones day. Not be a discomfort or a resource drain. Its combat not a trek through the desert where you worry about running out of supplies...

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