Nifft
Penguin Herder
Seriously? Look at Paragon feats.WOLead said:3)How do spears benefit from Wisdom specifically? Though yeah, D&D in the past haven't excluded them before.
As you noticed, he has a lesser version of Mark. But he also has a lesser version of the Striker's extra damage.WOLead said:4)For Dabbling, he takes one key feature that make one Defender the Fighter uses to make enemies target him specifically all the time. The other, he matches the extra damage from Rangers and Warlocks perfectly. It seems to me to being too much as it literally matches a Core Defender way of making an enemy to attack him and matching the extra damage a Warlock or a Ranger, at the same time. A lesser version of both, or a possible option of choosing between the two maybe.
"Mark" is a general term. Paladins and Fighters can both Mark, plus their Marks do special class-specific stuff. Some monsters use the generic Mark, and this Monk uses this generic version too.WOLead said:Edit: Oh I see, the restriction of just against one monster was meant to do weaken the Mark from the Fighter's version. And doesn't have the rider of OAs depending the the Marked's actions. Just a Fighter doesn't have too many multi-hit powers I thought? Calling it Mark threw me off, and thinking it was the very same thing as a Fighter's Mark.
Sure, or one could play a low-magic game where all the expected enhancement bonuses are added directly into character's attacks & defenses. In that case, this Monk would need no special handling -- he'd be just like any other Martial class, but a bit better at unarmed combat.WOLead said:5)True, I can see your reasoning behind that. Leaving your original class feature for Unarmed combat would be best, and look into adding in possible hand worn weapons instead for enhancement bonus and possible damage increase. Possibly things like Steel Knuckles, Fighting Gloves, and ect.
Well, Twin Strike is awesome because you can make two attacks against the same creature -- two chances to trigger bonus damage, two chances to crit, two chances to hit a high AC. My version of Flurry doesn't allow that, because IMHO Controllers are more about dealing low damage to groups and status to single targets.WOLead said:7)Right, missed that one. It should Fury of Blows target all creatures in the Burst, not just enemies. It was done to prevent it from beating a Rangers Twin Strike, the pure striker class. More attacks, sure, but less against one enemy and maybe even hit allies.
Cheers, -- N