Yelisha nodds her head.
"I will lead you." The reconstructed woman gives Eyrena a tearful hug goodbye, then leads the party to a decrepit back ally.
The buildings here are boarded and sealed with a quick-mason solution. An impromptu barricade of any material available, topped with sparking razor wire, runs between the buildings. But even that fails to contain the burbling mist that pours over the top.
As you venture deeper into the ally, you notice a dismembered hand nailed to a wall. It's twitching movements allow it's fingertips to follow you, as if it was watching somehow. It is on the opposite wall, Yelisha pulls back a covering, allowing access into building. She puts an oversized finger against her stitched together lips, then points inside.
The building was once a house. Only the bigger furniture remains. Beds, chairs. ransacked dressers and drawers. Clearly, this place is known about by someone unscrupulous. However, you can't be sure if that means it's safer, or more dangerous. Yelisha replaces the cover behind you all, and leads you to the front door. As you walk, an ankle-deep mist clings to your feet, and lazily wafts up as if to claw at you, before falling back down limply to the floor.
"Beyond here is dead. Be ready for the worst." Yelisha warns before opening the door.
GM: | All right. Time for some skill checks to see how badly things go!
There will be degrees of success on the following:
Investigation
Perception
Stealth
Survival
Pick one skill to roll for your character. | |