jmucchiello said:
2nd ed had just as much fanfare. I think you have to be careful with the Internet effect. You may assume that just because many ENWorlders have experienced Sunless Citadel and other adventure path modules that many other people will as well. I doubt that. My adventure group tried to do the adventure path. We gave up doing Sunless Citadel because it just didn't work for us. We'll never return to the other modules. We have no desire to run a 4-14 level mega adventure like Return to temple of evil. I don't think they will be classics.
Except that you forget, a huge part of D&D's player base learned on 1e, and then left by 2e. I had stopped playing a couple of years prior to 2nd editions arrival. One of my friends at college bought the 2e PHB, and we all perused it, and then went and played GURPS Fantasy. FOR TWELVE YEARS.
Tons of fans have come back under 3e. There were not nearly as many active gamers five years ago. And with so many settings, there simply wasn't the same consensus.
SC and FoF are the two modules that most 3e players have played. I only played a handful of the 1e classics (though I read them all). Return to the Temple of Elemental Evil is another classic, since it scratched a lot of people's itches, collectively speaking.
Like the last time we discussed 3E classics, there's more than one definition. One is the one we'll all be swapping stories about having played, the other is the one's well all remember seeing or hearing about. Not everyone has played or will play 'Of sound mind' or 'NeMoren's Vault', but they should. For the record 'Freeport' didn't do much for me, but it might be remembered this way as well, since it was another 'out of the gate first' offering.