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The (new) Immortals Handbook Thread

Hey Kavon matey! :)

Kavon said:
Hmm... Well, I'll go for the early one with some pics missing and getting the full one for free some time later ;)
I've got paypal, but no creditcard, so it's not like I have much choice there anyway :P

I can always make either version available to people without credit cards who can't otherwise buy it online (as long as they have paypal).
 

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I'm surprised you're not offerng it on, like RPGNow... of course, since you don't have a publisher, that might be a bit difficult. If you're looking for one, drop me a line - we might be able to work something out.
 

Hey Kerrick mate! :)

Kerrick said:
I'm surprised you're not offering it on, like RPGNow... of course, since you don't have a publisher, that might be a bit difficult. If you're looking for one, drop me a line - we might be able to work something out.

Well I won't be offering the non-art version on RPGNow.
 

Hey U_K, this is only tangentially related to the IH, but did you notice my little pet project that just went up over on the Planewalker site? I'm quite proud of it; a listing of every god ever published in a D&D product. Now if only someone would get to work on updating all of these guys. ;)
 


Hey guys! :)

Very nice work Alzrius matey! ;)

Okay, basically I got back from Q-Con just over an hour ago, had my dinner so I am am just getting online now (after 10pm).

Originally I had intended to only attend on the Saturday, however I won the Street Fighter 3 competition and was told the prizes (which were far too good to turn down) would be awarded at the end on Sunday. So that meant I had to go Sunday as well. During which I won the Burnout 3 competition too. :cool:

Unfortunately the Krusts 100% record was dented at the Tekken 5 competition, however with THREE legitimate excuses: firstly the 'x' button on the PS2 controller for player 1 was wonky (because some doofus playing earlier on freeplay for an hour was a complete button masher) and it only worked part of the time; secondly the tournament was played using team battle rather than versus and the Krust has only learnt a few characters; thirdly the guy who won the competition OWNS the arcade machine!

Nevertheless a half decent showing by yours truly given that I don't actually own an x-box or PS2.

While I was there I also managed to pick up the DMG 2, Monte's Requiem for a God and the Hellsing d20...Alucard is 34th-level in the book in case you were wondering. Haven't done much more than breeze through the books at this point obviously. But I'll probably do a review of Requiem at some point.

Kudos to the LARPers putting on a swordplay exhibition and demonstration. Very interesting, and it felt weird holding the replica 18th-century fencing sword, the blade must have been 4 feet long. Felt very 'unwieldy', the fighting seemed much less about moving the blade itself and far more about your own movement.

I also got chatting to Marc Farrimond of Mongoose Publishing who seems a very decent chap, and I was shown one of their forthcoming releases. Starship Troopers d20. I have to admit I was very impressed with the quality of it. Full colour, glossy pages, good art, they have the bugs (over a dozen different types) and the skinny's detailed (for those who know their Starship Troopers). I only had about 20-30 minutes to breeze through it but it looks glorious it really does. Thats one to look out for in a week or two, it'll be interesting reading the reviews to see if under close scrutiny the content matches my first impressions.

Anyway, I had a great time, though next year I'll prebook and get some more roleplaying done. This weekend I was attending with a non-roleplayer so it was more of an anime/video game centric event for me. But I had a great time, met some cool people and had a lot of fun.

However, all that fun has a flip side and meant I haven't been able to get anything done on the Bestiary over the weekend, which still needs about 7-8 hours work. So the chances of it being onsale Monday are pretty slim. Tuesday should be okay though. *touch wood*
 



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