The party disbands because...?

Craer said:
But what's the point if we don't invite the DM? The other players are already on my side: we want the terrible trio out.

The point is that he is an intrical part of the ongoing train wreck. He is showing very bad judgement in this situation. Anyone who mixes gaming and personal attraction is asking for trouble. This goes double for 'unspoken' attraction. That the girl's BF plays too makes it that much more explosive. Let us just toss that fact that he seems to be catering to her on the pile.

If you want to make a point, just tell him that you have started a new group. Tell him he is welcom to play, but that you control who plays, period.
 

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TheEvil said:
The point is that he is an intrical part of the ongoing train wreck. He is showing very bad judgement in this situation. Anyone who mixes gaming and personal attraction is asking for trouble. This goes double for 'unspoken' attraction. That the girl's BF plays too makes it that much more explosive. Let us just toss that fact that he seems to be catering to her on the pile.

If you want to make a point, just tell him that you have started a new group. Tell him he is welcom to play, but that you control who plays, period.


Exactly. Evil should know. ;)
 

I have moved away from home. 500 miles away. My entire gaming group has relocated with me, and we are all still gaming together, 20 years later, and 500 miles from home. Call this a feelgood story if you like. =)
 

pogre said:
Wow! Are you saying you had an ex with benefits while you were married?

Like Krieg said, it was one of the people in the apartment.
but ... see OT forum for what happened when we were back in town, over New Years.
The wife knows, has no issue, and prolly doesnt read these boards.

Sometimes life can be too intresting. Living 12hrs away has advantages.
 

Craer said:
My group is in the process of falling apart. It's interesting to watch, in a Kafkaesque sort of way.

Really, it's because of player bloat. At the session last night, we had ten people running around in my basement. That's a ridiculous amount of players. Well, minus one for being the DM, but still. Ten. Egad.

Our group used to consist of one DM and four players, with an additional player every now and then when he took a train from the city into town to hang out with us. It was good. And then, the DM suddenly brought in three new players.

The Beginning of the End.

I've learned the hard way that anyone wanting to join the group has to go under a couple of test runs. That is, the new player comes and plays a game or two to see how everyone gets along with him/her. If you then aren't prepared to say "Sorry, but I don't think you'll work well in this game", don't try to bring anyone in. If the new person doesn't mesh, it can destroy an otherwise stable group.

New Player 1 is a silly powergamer. That's it. If the character isn't twinked to hell with at least four prestige classes, two templates, and based off of an anime hero, he's not interested.

He should be playing Exalted. Well, everyone should be playing Exalted. But especially him.

New Player 2 is a rabid rules lawyer. Not only is he bad at being a Rules Lawyer, but he's quite stubborn about being right, even when shown the proper page in Book X that directly contradicts his eagerly shouted mandates.

The only cure for a rules lawyer is a harsh DM. I recall hearing of one DM that use the Pencil of Doom against his rules lawyer player. He would actually draw a line through the rule the player was arguing about. If he behaved, then eventually the Eraser of Life could bring the rule back. :)

New Player 3 is worst of the rotten lot. This girl is a seething pit of mental issues, on top of being a poor and distracting roleplayer. She frequently makes pointed attempts to steal the spotlight of the entire game for herself with her overly dramatic characters. Case in point, her last character was a human fighter that, after a whispered conversation with the DM mid-game, suddenly sprouted wings made of chains. When the rest of the party understandably uttered a collective "WTF?", her character started crying tears of blood and flew off over the city. This change in her character was never explained. Later, her character tried to commit suicide in front of us, and when none of our characters stopped her, the player became angry at us.

By the way, she's dating new player #1, in addition to being the subject of the DM's unspoken affections. I can't be the only one to see this DramaBomb-a-tickin'.

Run. Seriously, run as far and as fast as you can. This is what is known as a Queen Bee. They are much more common in White Wolf games, which is what this player sounds like she wants to be playing. If she's dating one player and getting affections from the DM, its only a matter of time before she starts in on the rest of the group. This is the female version of the CPM. I could be off on this, but you're right, this has the potential for a lot of drama.

On top of all of this (!), one of our players is leaving to join the U.S. Navy in March.

Another player simply doesn’t play. When he shows up, he sits down for five minutes, grows bored, and wanders off to play GameCube, no matter if the party is in the middle of combat. Last session, he got up in the middle of a fight, wandered into the guest room, lay down on the bed, and fell asleep for two hours. Then his girlfriend, another player, went into the room with him, and closed the door.

Cue awkward silence.

At that point, our DM just gave up and packed his stuff up.

I figure that my group has about 3 months left before we shatter for good. Luckily, I'm in a second group that doesn't meet as frequently, but I believe that to be a good thing. When we do meet, we actually play a decent game for the alloted time. The group I described in this post meets every week.

Changing scheduling is helpful, as is changing up the players. My own long term group disintegrated. What really brought it about is that we had about half the group wanting to play a heavily tactical combat game, with the other half wanting to tell a storytelling type of game. This is not good, as there's no way to have a good game, because the group was split over what made a good game. And I for one blame the tacticians. Us role-players were more than happy to get into some scuffles, kill some things, and take their stuff. When the story stuff was happening though, the tacticians refused to participate - doodling, OT conversation, or sitting there in a daze waiting for something to kill. If they'd been willing to give a little on one of their less favorite parts of the game perhaps it could have been saved. But it was not to be.

Now I've just got one of the hack & slashers left, and hopefully he'll come around. We're also playing shorter, more frequent games. Something I've been pushing for quite some time. Playing in Warcraft D&D, and running All Flesh Must Be Eaten. I hope to expand into other games as well - I'm itching to try Exalted and the new World of Darkness. I'd love to play Buffy, but our host and best roleplayer is an avid Buffy hater - have a hard time talking him into that one! But the plan of alternating D&D, the good ol' standby, and newer fresh games I think will keep the creative juices running for everyone.
 

Craer said:
New Player 3 is worst of the rotten lot. This girl is a seething pit of mental issues, on top of being a poor and distracting roleplayer. She frequently makes pointed attempts to steal the spotlight of the entire game for herself with her overly dramatic characters. Case in point, her last character was a human fighter that, after a whispered conversation with the DM mid-game, suddenly sprouted wings made of chains. When the rest of the party understandably uttered a collective "WTF?", her character started crying tears of blood and flew off over the city. This change in her character was never explained. Later, her character tried to commit suicide in front of us, and when none of our characters stopped her, the player became angry at us.

This is probably the funniest thing I've read in a while(emphasis mine). I hope you manage to get your more solid group together though. It sucks when you've no one to game with.

The people I originally was introduced to D&D by eventually just stopped talking to eachother, and I moved, then joined the army. My second group is all over Europe with me in the US (one Finland, one in Belgium/Switzerland (he commutes), two in England, one in Scotland).

We get together nearly every week via OpenRPG and have a blast. We're soon to meet up in Geneva for a week.
 

Craer said:
My group is in the process of falling apart. It's interesting to watch, in a Kafkaesque sort of way.

If yours is Kafkaesque mine is downright Lovecraftian. We had a solid gaming group of 6 core players plus myself. We actually gamed pretty regularly for about 5 years, adding and dropping auxiliary players here and there, and even weathering various moves and relationships. Unexpectedly everything began to fall apart: M started acting strange, hearing voices and such. L stabbed M in the leg with a pair of scissors during an all-night gaming session, which pretty much soured everyone's relationship with him. M started acting stranger and even volatile at times. He disappeared and later got help for his schizophrenia. Shortly thereafter B decided to become a hari krishna and severed his ties with the group. D suffered from severe depression and lost interest in the game. D's brother, C, also started acting strangely, hearing voices and threatening people. Still don't know what happened to him. J got 2 girls pregnant at the same time and you can guess the rest of his story. Me, I'm ok I guess, but didn't play at all for almost a decade after that group broke up. Believe it or not I still keep up with all of them, we're scattered to the 4 winds now, except for C who's disappeared. It's a messed up story but true. I have since found a new group to game with that appears to be more stable.
 

loki44 said:
If yours is Kafkaesque mine is downright Lovecraftian. We had a solid gaming group of 6 core players plus myself. We actually gamed pretty regularly for about 5 years, adding and dropping auxiliary players here and there, and even weathering various moves and relationships. Unexpectedly everything began to fall apart: M started acting strange, hearing voices and such. L stabbed M in the leg with a pair of scissors during an all-night gaming session, which pretty much soured everyone's relationship with him. M started acting stranger and even volatile at times. He disappeared and later got help for his schizophrenia. Shortly thereafter B decided to become a hari krishna and severed his ties with the group. D suffered from severe depression and lost interest in the game. D's brother, C, also started acting strangely, hearing voices and threatening people. Still don't know what happened to him. J got 2 girls pregnant at the same time and you can guess the rest of his story. Me, I'm ok I guess, but didn't play at all for almost a decade after that group broke up. Believe it or not I still keep up with all of them, we're scattered to the 4 winds now, except for C who's disappeared. It's a messed up story but true. I have since found a new group to game with that appears to be more stable.


I would suggest less Absinth at your next game. I know it can help get everyone into the game, but there are consequences.
 

woo-hoo good read

Anyhow here is my tale....it's a bit confusing but try to keep up

Myself, my wife, sister in law , longtime friend and aquantace start a group. I DM things seem to be going good. Church friend joins group things are still good. Invite married couple (call them the Smiths), things still seem to be good. Longtime friend decides that he wants to have a try at DMing.....since I don't want to quit my game we work out a schedual for both games to continue (begining of the end). Well this opens the door to other people wanting to DM, mr. smith who was a long time 2nd ed. DM wants to try a Dragonlance (3rd ed.), says he's a story-telling DM (translation: storyline nazi). So there are 3 games going at once. Problem is Mr. Smith is boring......really...really boring. Thus we are railroaded and bored...but nobody wants to tell him and hurt his feelings, so we suffer. sister in law and mrs. smith become really good friends. sister in law is the kind of gamer that gets way attached to her characters. Mrs. Smith really really digs playing rpg's. Evenually Mr. Smith realizes that nodoby likes his game and gets offended quits playing, Mrs. Smith keeps on playing.

Okay here's where it all hits the fan. Longtime friend has quite a different playing style than me and decides that it's suddenly a popularity competition between him and I. Starts putting me and my game down behind my back. I find out and we talk it over, longtime friend says sorry, however keeps doing it (which I still found out about). Longtime friend (who is married) develops crush on sister in law makes her the golden character in his game....annoys other players. Longtime friend decides to kill off sister in law's character cause all the other players can't stand her character. Sister in law gets really upset (because of the groups consipracy agzainst her character) but keeps playing for some reason. Now longtime friend and Mrs. Smith and sister in law are rabid MSN users and talk about gaming. Well one night Longtime friend over MSN (after mrs. smith signs off) hits on sister in law, and they start having cyber sex.....this goes on for about 3-4 days. Sister in law is doing this not because she finds longtime friend attractive...but because (get this) she is using internet sex talk to find out why he killed her character a month or so earlier (remember she gets really attached to her characters). Anyhow sister in law comes to her senses and realizes that she has been having cyber-sex with a married man. Longtime friend comes to his sense and tells his wife and they work things out. Mrs Smith who was also friends with longtime friend picks his side making sister in law feeling abandoned by Mrs. Smith. Sister in law and longtime friend sever all ties and everybody takes sides.

So the split happens, and two new groups are formed out of one....the only one who plays with both groups is aquantace (remember him) this because he totally stays neutral.

sigh...so that's it...hope it made sense ask questions if it doesn't.
 


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